Known Issues

  • Players cannot reenter to Vibora Bay Crisis if Blast to the Past has not been turned in.

General

  • Players will no longer see a Blue/Green saturation with ATI and GeForce7950 series cards.
  • Lightning in Vibora Bay will no longer display as white blocks.
  • Trolley paths will now properly generate in Vibora Bay.

Missions

Canada

  • The Gravity of the Situation: Moved the forklift off the respawn point.
  • Spirits in a Material World: The 17 second time limit has been removed from the mission.

Lemuria

  • Ship of Fouls: The open mission will now spawn the correct ship.

Millennium City

  • The Plot Thickens: Players can now reenter Club Caprice and talk to Caliburn if they previously left the map before taking Seething on the Dock of the Bay.

Monster Island

  • Burden of the Beastmen: Users will now get correct scoreboard credit for defeating Chimera.

Vibora Bay

  • Caliburn Baby Burn: The mission exits doors will still be available after a player fails the mission.
  • Blast to the Past: Players will be able to leave the map if the mission item has been deleted.
  • Lamb to the Slaughter: Amphibian will stay interactable once the mission is completed.
  • Of Serum & Secrets: Changed the mission so none of the hidden briefcases can be interacted with until the serum location has been revealed.
  • Preternatural Potpourri: Users will now get correct scoreboard credit for defeating Bludhound.
  • Queen of the Glammed: Sapphire will not enter combat until the cutscene plays.
  • The Sweetest Thing: The mission can now be acquired by users at a later time if the mission journal is full at the end of Dog Pounding.

Powers

Ice

  • Ice Form: Rank 3 will no longer display an Electrical FX.

UI

  • The minimap will once again center on the primary quest marker
  • The Primary mission now highlights properly on the minimap