Known Issues
- Players cannot reenter to Vibora Bay Crisis if Blast to the Past has not been turned in.
General
- Players will no longer see a Blue/Green saturation with ATI and GeForce7950 series cards.
- Lightning in Vibora Bay will no longer display as white blocks.
- Trolley paths will now properly generate in Vibora Bay.
Missions
Canada
- The Gravity of the Situation: Moved the forklift off the respawn point.
- Spirits in a Material World: The 17 second time limit has been removed from the mission.
Lemuria
- Ship of Fouls: The open mission will now spawn the correct ship.
Millennium City
- The Plot Thickens: Players can now reenter Club Caprice and talk to Caliburn if they previously left the map before taking Seething on the Dock of the Bay.
Monster Island
- Burden of the Beastmen: Users will now get correct scoreboard credit for defeating Chimera.
Vibora Bay
- Caliburn Baby Burn: The mission exits doors will still be available after a player fails the mission.
- Blast to the Past: Players will be able to leave the map if the mission item has been deleted.
- Lamb to the Slaughter: Amphibian will stay interactable once the mission is completed.
- Of Serum & Secrets: Changed the mission so none of the hidden briefcases can be interacted with until the serum location has been revealed.
- Preternatural Potpourri: Users will now get correct scoreboard credit for defeating Bludhound.
- Queen of the Glammed: Sapphire will not enter combat until the cutscene plays.
- The Sweetest Thing: The mission can now be acquired by users at a later time if the mission journal is full at the end of Dog Pounding.
Powers
Ice
- Ice Form: Rank 3 will no longer display an Electrical FX.
UI
- The minimap will once again center on the primary quest marker
- The Primary mission now highlights properly on the minimap