Lv. 23
Make Snakes Moan
Kill 150 VIPER in Massasauga Hills.
Lv. 22
Rebel Quell
Defeat 150 Hunter-Patriots in Renegade Run.
Lv. 19
Robbing the Robots
Collect 20 Personality Chips off the Cowboy Robots in Snake Gulch.
Lv. 15
How the West Side was Won: New Purples
Collect Incriminating Evidence off the New Purples in West Side.
Lv. 21
Paint the Town Dead
Look for two innocent paintball enthusiasts in the Hunter-Patriots Renegade Run Paintball Camp.
Lv. 21
This Little Pigment
Go to Renegade Run Paintball Camp southeast of Steelhead. Replace the ammo in the large ammo bins around the paintball runs.
Lv. 23
A Whole Lotto Trouble
One of the precognitives from Project Awakening is being bullied into giving winning lottery numbers. He was last seen being dragged into the woods southwest of Project Awakening. Rescue him.
Lv. 9
Perimeter Patrol
The Major will probably be coordinating efforts, so talk to his second, Lt. Mark Gloshen.
Lv. 11
Stop Corruption of the Food Chain
Cure 10 Contaminated Wolves, 5 Contaminated Pack Leaders, and 2 Contaminated Bears. Look for them in the Rime Woods.
Lv. 8
Infiltration Cessation
Support the Steelhead soldiers holding back Hunter-Patriots at the southern checkpoint.
Lv. 23
Madman Butterfly
Collect 3 butterfly jars before the butterflies escape into the wild. You have only 10 minutes to collect the jars.
Lv. 8
The Enemy’s Electronic Ears
Retrieve 5 surveillance bugs from Hunter-patriots west of Force Station Steelhead
Lv. 23
The Shape of Things to Come
Escort the male Precog to safety, and allow him to escape the foul clutches of VIPER.
Lv. 11
Something Fishy
Investigate the suspicious VIPER activity in the river and take samples of toxic materials and contaminated fish.
Lv. 12
Toxic Takedown
Stop VIPER's Super-soldier program by taking out the base commander and any super-solders they may have created!
Lv. 10
Hunter-Patriot Act
Dissuade the Hunter-Patriots from sticking around the crash site by defeating a number of them. Gather information on what they're working on.
Lv. 13
Klaus Unsheathed
Find Dr. Klaus at VIPER's Clutch lab and defeat him.
Lv. 13
Into the Serpent's Clutches
Collect the keycards from each of the VIPER field labs.
Lv. 11
Assist Dr. Severisen
Find Doctor Karl Severisen in the western Rime Woods and talk to him.
Lv. 13
Sabotaging the Snake
Disrupt research at each of VIPER's field labs in the Rime Woods.
Lv. 13
Laboratory Lowdown
Collect incriminating documents from defeated VIPER soldiers.
Lv. 21
Bullet Time
Confiscate 10 lots of ammo from the Renegade Run Paintball camp or the helicopter pad southwest of Renegade Run.
Lv. 21
Beneath the Paint
Destroy 3 Satellite dishes and 3 anti-aircraft missile launchers, and insert a computer virus into a computer console at the Renegade Run facility. The facility is southeast of Force Station Steelhead. The dishes are on a ridge just north of the main camp. The missiles are scattered throughout the camp. The computer is in the main hangar.
Lv. 21
Hunter-Patriot Games
Gather intel on the Hunter-Patriot war games by collecting training schedules from Commandos and Snipers. Use this information to disrupt the games.
Lv. 22
Dangerous Collusions
Find and defeat the Hunter-Patriot courier west of Renegade Run and get his radio codes. Use the codes with the radio at the Observation Post on the ridge overlooking Force Station Steelhead to lure out Adrian Cote and defeat him. Adrian Cote is sure to investigate the Observation Post once you've used the codes.
Lv. 22
Project Awakening Alumnus
Defeat Psionic Adepts and Awakened Handlers in the southern Massasauga Hills.
Lv. 22
Those Aren't Medical Supplies!
Collect "neural amplifiers" from crates and "synaptic intensifiers" from VIPER soldiers in Massasauga Hills.
Lv. 22
A Mounty-ing Danger
Rescue 10 Steelhead Division Trainees near the Project Awakening base in the Massasauga Hills.
Lv. 22
Scare Straight
Defeat 20 Hunter-Patriot recruits. Look for the training area near the river.
Lv. 22
Scare Straight
Defeat 20 Hunter-Patriot recruits. Look for the training area near the river.
Lv. 22
Stymie Supply Shipment
Destroy 6 ARGENT supply crates around the Renegade Run Paintball Camp's Helipad
Lv. 23
The Director, Defanged
Get the dossier from VIPER Director Fang in the VIPER Base in the Massasauga Hills.
Lv. 23
Divert Director's Dispatches
Find and intercept couriers. Find Project Awakening courier crossing the river just north of the lake. The HQ courier gathers info from VIPER soldiers in the vicinity of the HQ itself. The Hunter-Patriots courier travels the road leading south from the VIPER HQ.
Lv. 23
Diverting Dispatches
Find and intercept couriers. Find Project Awakening courier crossing the river just north of the lake. The HQ courier gathers info from VIPER soldiers in the vicinity of the HQ itself. The Hunter-Patriots courier travels the road leading south from the VIPER HQ.
Lv. 24
Our Gadroon Specialist
Find Dr. Charbonneau at the Steelhead Checkpoint on the way to the Fallen Sun Forest
Lv. 5
And Justiciar For All
Talk to Justiciar to see how you can help during this time of crisis.
Lv. 7
A Crafty Contrivance
Visit the Skill Trainers. You may choose one among Arms, Science, and Mysticism as a skill.
Lv. 5
Cure for the Un-Common Cold
Learn the SCHEMATIC, Collect 3 Common Components, Return to the Science Trainer.
Lv. 8
Eye of the Storm
You'll need to take out the Ice Shamans and other Ice Demons around the lake or they will aid Rakshasa.
Lv. 8
Into The Storm
Go into Portal and defeat Rakshasa.
Lv. 10
After the Storm
Speak with Justiciar in Force Station Steelhead.
Lv. 8
Subzero Servant
Use magical necklace to summon Tulzorgat around the ice spires near the Oceanica wreckage.
Lv. 11
Brain Storming
Find a teammate and free the Cloned Brain from the clutches of the nefarious Overbrain and his enforcer, Ape-Plus.
Lv. 9
A Cat's Tale
A group of Hunter-Patriots and their stolen bomb can be found on the mountain south of Steelhead. Stop them!
Lv. 10
Dead Alive
Defeat Mr. Zombie then use summoning circle to ritually cleanse wriggling zombie parts of necromantic magic.
Lv. 11
Execution Dissolution
Save the Steelhead troops facing Hunter-Patriot Firing Squads!
Lv. 5
Free From Debris
Free crash survivors trapped by debris.
Lv. 10
Cleanup of the Oceanic
Speak with Captain Susan Connors in Force Station Steelhead.
Lv. 8
The Hunters Hunting
Hunter-Patriot Lieutenants usually have specific instructions about the missions they are assigned to carry out. See if you can't get one to reveal their orders.
Lv. 7
Lost in the Snow
Help J.J. Shepard find his lost friends and rescue them from menacing ice demons.
Lv. 9
Troubles in Rime Woods
Speak with Lt. Douglas McKenzie about helping out in the Rime Woods.
Lv. 11
Mental Retribution
Destroy the Overbrain's shipment of mind control technology with Hunter-Patriot Explosives
Lv. 8
Missing Amongst the Debris
Recover three pieces of vital wreckage from the airplane wreckage.
Lv. 7
Oceanica's Other Threat
Defeat Ice Demons near crash site and collect Tulzorgat Trickery Fetishes.
Lv. 7
Passengers in Permafrost
Use the Hypothermiac Laser to thaw out Oceanica passengers that have been encased in ice by demons.
Lv. 9
The Perfect Prey
Find the missing crash survivor "Lee Tosi" before the Hunter-Patriots and Brain Trust find him.
Lv. 6
Shepard's Cry
Locate the lost passenger J.J. Shepard from Oceanica Flight 408.
Lv. 10
Six Feet Under
Save my teammates! They're buried in the snow on the hill south of Steelhead.
Lv. 10
Awful Undead Offal
Speak with Lt. Steven Fisher in Force Station Steelhead.
Lv. 10
Summons of the Cerebellum
Meet the Cloned Brain at the implanted location
Lv. 5
The Ordeal of Oceanica 408
Defeat ice demons and rescue crash survivors.
Lv. 5
Torn from the Sky
Help get the Oceanica Pilot John Torn back to Steelhead safely.
Lv. 10
Travesty of Justice
Defeat the roaming Hunter-Patriot Judge-Executioners
Lv. 9
Trust No One
Black Mist and Lynx, members of supervillain group known as The Brain Trust, are in the area looking for the missing Teleios Clone. They are wanted by the authorities and should be brought into custody before they cause any trouble.
Lv. 23
Infiltrating Project Awakening
Defeat leader of VIPER's Canadian Project Awakening Operation, Yvan Lafleur, otherwise known as Mechaniste.
Lv. 23
Science and Servitude
Speak with the imprisoned "coerced scientists" from VIPER brig in Project Awakening Stronghold. Set them free!
Lv. 12
City Of The Future
Speak with Defender in Millennium City.
Lv. 11
VIPER and the Wolf
Investigate the VIPER Distress signal.
Lv. 19
Frontier Justice
Defeat 10 Robot Cowboy Hangmen, usually located around Hanging Trees.
Lv. 19
Howdy, Pardner!
Find, collect, or scavenge the parts to make your very own cowboy robot.
Lv. 19
Incensed and Insensibility
Recover Professor Breccia's Fluxgate Magnetometer.
Lv. 18
More than They Bargained For
Rescue distressed tourists
Lv. 19
More than You Bargained For
Investigate strange cell phone call claiming tourists are endangered.
Lv. 19
Neutronium Nightmare
Recover Neutronium pebble from VIPER patrol heading toward Project Stein VIPER Base.
Lv. 18
Repaired and Reprogrammed
Defeat Viper Robotics Machinists working on the east side of Snake Gulch.
Lv. 18
Rock and a Hard Place
Take the sample to Alphonse Breccia, just west of the main entrance to Snake Gulch. He has a camp atop a small hill.
Lv. 18
Source of the Malfunction
Collect AI Chips from different robot cowboy models.
Lv. 20
You Fight the Law
Defeat Cowboy Robot Deputies and collect Tin Stars, then take on Sheriff Robo in his Saloon.
Lv. 20
Request from the field
Find Dr. Greg Lenk. He is stationed just south of Snake Gulch and his GPS is on.
Lv. 18
Dude Runner
Destroy evil Cowboy Robots in Snake Gulch.
Lv. 12
Off to Canada!
Use the helicopters to get to Canada. Once there talk to Lt. Douglas McKenzie stationed at Force Station Steelhead.
Lv. 9
(Radioactive) Barbarians at the Gates
Defeat 10 Irradiate Raiders at the northern standoff point.
Lv. 9
Black Rock Down
The strange stone fell among the remains of the cursed. Only Witchcraft can explain it.
Lv. 9
Origin of the Black Stones
Defeat ghosts in Burnside to find malignant black stones
Lv. 13
Bonding with a Grondling
Use Neuron-Electrode Inhibitor on a Susceptible Grondling at 50% health.
Lv. 9
Serum Resupply
Get a new batch of Professor Ciraulo's Serum from the crate at his camp.
Lv. 11
Cornered Climbers
Rescue endangered civilian climbers lost along the rocks by the scanners between Burning Sands and the Abandoned Field Research Facility, south of the valley.
Lv. 10
Dud Reckoning
Retrieve Radioactive Materials from 5 Unexploded Warheads around Radiation Pools.
Lv. 10
Exorcize Regime
Recite incantation at Cursed Well west of Burnside.
Lv. 11
Gronds Have More Fun
Collect data from 3 Brainscan Devices place at Abandoned Field Research Facility.
Lv. 10
Hemoglobin of the Homunculus
Collect 5 Blood Samples that drop from defeated Grondlings.
Lv. 9
Long-Buried Boots
You found a mysterious map among the remains of a spirit of Burnside. It looks like the treasure is just west of the graveyard up a hill. The eXclamation point on your map (Press 'M') marks the spot.
Lv. 13
Minion of Malice
The orb you found has shown you a vision of Talisman's evil minion Leech hiding among Irradiates within an old gold mine in the Atomic Wastes.
Lv. 8
Secure the Skin Samples
Collect 5 Irradiate Tissue Samples from Weakened, Aggressive, or Crazed Irradiates. Place those 5 samples into the Fusion Reversion Machine.
Lv. 8
Crate and Peril
Collect 5 crates of military hardware near the spire between Burnside and Project Greenskin.
Lv. 7
Doom Looms for Researcher Broom!
Escort Researcher Broom to Project Greenskin.
Lv. 8
For the Betterment of Science!
Head west to deliver hypercapacitors to Dr. Akula.
Lv. 8
Minding the Mutants
Stun a Mutated PRIMUS Soldier through combat then use the Mind Coercion Emitter and bring the PRIMUS Mutant back to Corporal Biehn.
Lv. 8
Mission: Demolition
Find a PRIMUS equipment crate in the Mutated PRIMUS Camp and destroy it.
Lv. 9
Director's Directive
Speak to Director Kaufman inside Project Greenskin.
Lv. 8
Lost Amongst the Mutants
Collect 4 pieces of Stolen Research Equipment around the Mutated PRIMUS Camp.
Lv. 11
More Mutants by the Minute
Search for missing PRIMUS soldiers in vicinity of Radiation Pools and administer Anti-Radiation Serum.
Lv. 10
Overfed in Uranium Flats
Defeat 20 Radiation Eaters near Radioactive Pools.
Lv. 9
Phantasmal Acquisition
Collect 5 Ectoplasmic Residues from ghosts in the haunted town of Burnside.
Lv. 10
Poisoned Pools
Decontaminate 3 Radioactive Pools. You'll have to travel to the deepest part of a pool and apply the solution to the radioactive debris directly.
Lv. 10
A Chat with Professor Ciraulo
Head north of Project Greenskin, then through Burnside to the edge of the Atomic Wastelands and meet Professor Ciraulo.
Lv. 10
Giving the Doctor a Hand
Talk to Dr. Dupree in Project Greenskin.
Lv. 19
Meeting Major Thomas
Find Major Brandon Thomas near the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 18
A Moment With Tyrell Donaldson
Find Tyrell Donaldson outside the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 9
A Crafty Witchcraft
Travel north to Burnside and meet Witchcraft.
Lv. 12
Radioactive Ringleader
Defeat the Irradiates leader Phrosoe, often seen on a tiny island in a radioactive lake in northwestern Uranium Flats.
Lv. 10
The Reviled
Defeat Johnny Mack Cassidy, Pistolpackin' Eddie Dean, Hoot Burnett and Lash Roosevelt.
Lv. 13
SiniSister
Go to the Haunted Mine, defeat supervillainess Talisman and free Witchcraft.
Lv. 10
Trashed Transport
Get Anti-Mutation Vaccine from the trashed supply truck. Look for it along the road between Burnside and the Radiation Pools.
Lv. 9
Rescue Driver
Escort the Driver to Professor Ciraulo's Camp.
Lv. 13
Uninhibited
Retrieve 5 Neuron-Electrode Inhibitors pieces from the Abandoned Field Research Facility.
Lv. 8
Continued Support
Talk to Colonel Vanderbilt out near the spiral in the Burning Sands.
Lv. 10
What Leech Left Behind
Take this strange looking necklace to Witchcraft in the desert and see what she knows about it.
Lv. 8
Will to Power
Defeat Major Gertz in his hideout, the hatch is at top of spiral ridge.
Lv. 13
The Best Offense is a Good Defender
Defender and the Champions of Millennium City can use your help. Defender is located at the Rencenter.
Lv. 9
World of Witchcraft
Destroy 5 Cursed Totems around the haunted town of Burnside.
Lv. 17
Fight Club
Infiltrate the super-powered fighting ring run by Frank "Full Frankie" Zaretti and find computer records which implicates him as the organizer.
Lv. 19
Audience with a Silver Avenger
Find PRIMUS Silver Avenger Mayte Sanchez, stationed northwest of the Renaissance Center.
Lv. 20
Chew Bubble Gum And
Defeat Reckless Roger Piker to obtain Holographic Disruption Glasses.
Lv. 19
Diary Queen
Search City Center Park for clues surrounding the disappearance of Breanna Biselle.
Lv. 19
Ex and Violence
Find the VIPER recruit Aris Iliopoulos and get information regarding Breanna Biselle.
Lv. 19
Exposing Argent
Collect 2 ARGENT reports from different Couriers.
Lv. 20
Hungry like the Wolf
Tame the strange animal that is on the loose in MacDonald Park.
Lv. 20
I Choose You, Gadroon
Defeat the disguised citizens by equiping the goggles in your utility slot and exposing them in the court yard of the 2 blocks behind the city hall.
Lv. 18
Imported from Canada
Defeat 5 Suppressors and 5 Psionic Adepts
Lv. 19
Island Invitation
This invitation seems suspicious. You should try to find somebody who might know more about Monster Island.
Lv. 18
Mind Blown in Millennium City
Save the Mind, Inc. pamphleteers while defeating the New Purple Gang members harassing them.
Lv. 19
Poe-wned
Defeat New Purple Gang Leader Kevin Poe.
Lv. 20
PSI-ed Effects
Look near the offices of Mind, Inc. for the supervillainess Medusa. Defeat her to release her mental control over Corporal Antoine Harrison.
Lv. 17
PSI-lent Running
Talk to PRIMUS Agent Peter St. Croix, located one block east of City Hall.
Lv. 19
PSI's Matters
Collect 5 Hippocamptic Sonombulators placed around Mind, Inc.
Lv. 20
Sects and the City
Search the PSI agents near the offices of Mind, Inc. for evidence they are involved in the disappearance of Breanna Biselle.
Lv. 18
Snake Eyes (and Ears)
Defeat VIPER lieutenant Ivan Morgan and replace him with an undercover lookalike.
Lv. 19
Speed Seek
Speak to Kinetik, located just south of City Hall.
Lv. 20
Take off to Canada, Eh'?
Travel to the Steelhead Base in Canada and speak to Lt. Robert McKenzie.
Lv. 20
Take You to Their Leader
Collect Gadroon Battle Plans from the Disguised Courier and defeat Invasion Leader.
Lv. 19
The Truth and Nothing But
Talk to the three people who may have information on the Mayor's missing daughter, Breanna Biselle.
Lv. 12
Perks for a Job Well Done!!!
Defender welcomes you to Millennium City and introduces you to the Perks Quartermasters.
Lv. 18
Information of Mass Destruction
It looks like ARGENT has gotten its hands on some laptops containing the plans to some new, experimental weapons. Go find the laptops before ARGENT can break their encryption and get anything out of them!
Lv. 16
A Night in the Museum
The Black Aces broke in here when they knew the place would be empty so they can split up the proceeds from a string of recent robberies! Go take back the stolen goods so it can be returned to its rightful owners!
Lv. 20
Violence against Violet
You see evidence that the New Purple Gang is here, and that they're planning to steal everything that isn't bolted down. The only thing that will stop them is a quick lesson in rough justice.
Lv. 18
Urgently After ARGENT
ARGENT has - or has stolen! - so many weapons that it looks like they've started to store them in secret hiding spots in the sewers! Sabotage the weapons so they're of no use to ARGENT!
Lv. 20
Bombing Run
No one in their right mind would use a damaged, unpredictable, old military bomb as a weapon anymore, but it looks like the Black Aces never learned that. Or they're a little nutty! Disarm the bombs, but be careful! Who knows when they could blow?
Lv. 16
File Fight
The Destroids' objective is to get some files off of some old computers. Your job is to get in there and take those files off first! Get to it!
Lv. 22
Dr. Silverback's New Best Friend
You spot some crates you heard mysteriously disappeared from Dr. Silverback's lab, then you see some members of DEMON walking around and it all becomes clear! Open the crates and get Dr. Silverback's property back!
Lv. 21
In-PSI Job
Infiltrate the offices of Mind, Inc. and defeat the supervillain Psimon to rescue the Mayor's daughter.
Lv. 13
Bioscience from the Stars
Talk to the Alien Biology specialty trainer.
Lv. 13
Brawl Crawl
Go to the fighting store and speak with the fighting trainer in the Dojo.
Lv. 1
Chip off the Old
Talk to Captain Henry and the MARS troopers to the north of SOCRATES. Block 3 of their blaster attacks.
Lv. 5
Crisis in Canada
Board the helicopter in Millennium City. Speak to Justiciar when you reach Force Station Steelhead.
Lv. 2
Cat-astrophe
Find Reggie's owner
Lv. 2
Citizens Distressed
Rescue civilians and emergency workers menaced by Qularr in the vicinity of Chief Surhoff's safe area.
Lv. 5
It's a Celebration!
Leave the Champions HQ and talk to Ravenspeaker and Witchcraft
Lv. 4
Full Metal Jacket
Complete the Battle of the Ironclad Open Mission.
Lv. 1
Gear Up
Talk to Quartermaster Fiume to the north of SOCRATES.
Lv. 1
Heroes Wanted
Accept this mission to fill your Hero Point pool.
Lv. 4
Homestead Security
Enter the Champions Building
Lv. 1
Meet SOCRATES
Go west from Sergeant McAvoy and interact with SOCRATES.
Lv. 2
Mail to the Chief
Get the recon photos to Police Chief Surhoff. The Chief is located near a police barricade west of the starting area.
Lv. 1
Mayor's Mementos
Recover the Emergency Plans and the Emergency Activation Codes from the Samson building--the burning building just to the west of the police cars.
Lv. 5
Power Up
Visit the Powerhouse at Project Greenskin in the Desert or at Force Station Steelhead in Canada. Talk to the trainer there and purchase a new power, travel power, and superstat.
Lv. 2
Prescription Retention
Recover medical supplies from the Qularr Raider Drones near the ambulances west of Chief Surhoff's safe area.
Lv. 2
Right Off the Bat
Recover the weapon from Foxbat's lost case west of the ambulances.
Lv. 3
Signal to Noise
Use the sonic pacifier on 3 Enraged Qularr. Destroy 1 command console.
Lv. 3
Speed In Need
Rescue Kinetik from the Qularr cage
Lv. 1
Student Buddies
Escort Melanie back to Breanna. Stay close or she might get scared and run away.
Lv. 3
Urbanites Incapacitated
Free 3 trapped citizens
Lv. 2
Vacation Salvation
Find and recover Griswold's suitcase. Recover his tickets and passport from the Drones and Bugkeepers.
Lv. 1
Seeding Frenzy
Destroy 3 Qularr hive pods in the alley to the south
Lv. 16
A Kodiak Moment
Go and speak with FBI Agent Kodiak, stationed south of the Jail, in the gas station parking lot.
Lv. 17
A Vacation To the West
Go and speak to Tyrell Donaldson near Snake Gulch amusement park.
Lv. 16
Big Trouble
Rescue Mia Zin from Red Banner Cultist intent on sacrificing her.
Lv. 15
Biotechnical Difficulties
Find mutated scientists four blocks north of City Jail and ingredients to make the antidote to restore them.
Lv. 14
Catching Purple Red-Handed
Defeat 25 New Purple Gang Members at the construction site southwest of the crane accident.
Lv. 15
Comixtortion
Save comic book writer Steve Short and comic book artist Deano Deschesne from Foxbattlebot kidnappers.
Lv. 16
Confidential Source Jackson
Speak to Burt Jackson, hanging out outside Leo's Bar.
Lv. 16
Confidential Source Qi
Speak to Lin Qi in Chinatown.
Lv. 14
Fought the Law
Find and defeat 30 Millennium City Jail Escapees hiding at construction site.
Lv. 16
Foxbattle of the Network Stars
Confront Foxbat in the WCOC TV Station.
Lv. 17
Freedom Frays
Defeat Maniac Leader Rid Len and Defeat Red Banner Clan Lord Qi.
Lv. 15
He Who Sent Them Up the River
Escort kidnapped County Prosecutor George Kruger away from vengeful Maniac gang members.
Lv. 17
Helping out Harrison
Go and speak to Corporal Antoine Harrison in City Center.
Lv. 14
King Pong
Defend against waves of Foxbattlebots until police come to retrieve stolen ping pong balls.
Lv. 15
Kung Fu Muscle
Defeat 5 Red Banner Cult Collection Agents in Westside's Chinatown district.
Lv. 17
Metals of Dishonor
Take down the Cult of the Red Banner enforcers Iron and Gold to confiscate each villain's "Sword of Blood."
Lv. 15
Millennium City's Most Wanted
Use Chief Surhoff's holo-inducer to get into Leo's Bar, located West of the city jail. Talk to Tony Madness to find the locations of the three most violent felons. Find and defeat all three fugitives.
Lv. 15
No Kountry With Old Comics
Gather Comic Book Back Issues stolen by Foxbat's minions.
Lv. 15
Persecuting the Prosecutor
Protect Chief County Prosecutor George Kruger from escaped criminals at the docks, deep within Maniacs territory.
Lv. 17
Purple Pose
Defeat New Purple Gang goons northeast of City Jail to obtain New Purple Gang wardrobe.
Lv. 17
Purple Reign
Defuse the Psi-Bomb inside the New Purple Gang's Hideout.
Lv. 14
Not a Moment to Lose
Put out fires and destroy the rubble to save trapped civilians.
Lv. 15
Rivalry for the Relic
Find the Relic before DEMON gets it.
Lv. 16
Shanghaied Express
Take down 10 VIPER and 10 Red Banner Cultists around Burt Jackson's hijacked big rig, The Pork Rind Express, parked northeast of NBS Television Station.
Lv. 17
Talos Takedown
Infiltrate New Purple Gang territory and get information from Waylon Talos.
Lv. 16
The Brains Behind the Breakout
Defeat the VIPER recruiter at construction site West of the jail.
Lv. 16
(Throwing) Star Crossed Lovers
Deliver the letter from Quan Qi to Anton Romero Maniacs' turf. Return to Lin Qi with Anton's letter to Quan.
Lv. 17
Westside After Dark
Defeat the Demon on top of the Shandor Building, northwest of NBS Television Station. Be prepared, this Demon only comes out at night.
Lv. 14
Westside Quarry
Talk to Police Chief Surhoff in front of the Westside Jail.
Lv. 16
Westside Story
Escort Quan Qi away from the Cult of Red Banner gang members.
Lv. 16
Word of the Weasel
Use holo-inducer device to disguise yourself in order to get into Leo's Bar and talk to Albert "the Weasel" Tudberry.
Lv. 14
Yes, We have No Bandanas
Collect different colored Bandanas from the different gangs around Westside.
Lv. 15
Your Friends on the Force
Accompany M.C.P.D. Officer Kevin McClintock on a gang sweep, and make sure no serious harm comes to him..
Lv. 19
The Glasses Menagerie
Go to the Dynamic Technologies Lab and recover 15 holographic disruptor parts.
Lv. 1
Black Box Down
Recover the black box from the Oceanica 408 wreckage.
Lv. 1
Canada History: Force Station Steelhead
Lv. 1
Rude Awakenings
Stop VIPER's psychic research at their Project: Awakening base
Lv. 1
Pop the Clutch
Stp VIPER's research into psychic and super-human phenomina at "The Clutch"
Lv. 1
The Sentinel
Receive 5,000 damage. Your unyielding stand against the forces of corruption and injustice has unlocked the Sentinel Role!
Lv. 1
Appreciated
Reach level 5
Lv. 1
Admired
Reach level 10
Lv. 1
Adored
Reach level 20
Lv. 1
The Avenger
Deal 5,000 damage. Your unwavering efforts to beat back the forces of injustice have unlocked the Avenger Role!
Lv. 1
The Protector
Heal 5,000 damage. Your selfless care for your teammates has unlocked the Protector Role!
Lv. 1
Deep Pockets
Have 100,000 resource points
Lv. 1
Well-to-Do
Have 1,000 resource points
Lv. 1
Livin' Large
Have 50,000 resource points
Lv. 1
Resolute
You've taken 1,000,000 damage, but you keep on fighting
Lv. 1
Desert History: Atomic Wasteland
Lv. 1
Desert History: Burning Sands
Lv. 1
Desert History: Project Greenskin
Lv. 1
Desert History: Snake Gulch
Lv. 1
General Practitioner
Lv. 1
Minimum Wage
Defeat 100 Argent
Lv. 1
Rustler
Defeat 100 Burnside Ghosts
Lv. 1
Greenhorn
Defeat 100 Cowboy Robots
Lv. 1
Grasshopper
Defeat 100 Cult of the Red Banner
Lv. 1
Mauve
Defeat 100 New Purple Gang Members
Lv. 1
Hoser
Defeat 100 Hunter-Patriots
Lv. 1
Geiger Blip
Defeat 100 Irradiates
Lv. 1
Damage Incorporated
Destroy 500 Objects
Lv. 1
Headache
Defeat 100 PSI
Lv. 1
Mosquito Repellent
Defeat 100 Qularr
Lv. 1
Snake Eyes
Defeat 100 Viper
Lv. 1
Millennium City History: Westside
Lv. 1
Made in China
This statue appears to be the genuine article
Lv. 1
Metropolitan
Complete 45 missions in Millennium City
Lv. 1
Superhero
Complete 100 different missions
Lv. 1
Heroic Idealist
Complete 150 Missions
Lv. 1
Heroic Legend
Complete 200 Missions
Lv. 1
Samaritan
Complete 25 different missions
Lv. 1
Do-Gooder
Complete 50 different missions
Lv. 1
Hero
Complete 75 different missions
Lv. 1
Guest Star
Play in 5 Hero Games matches
Lv. 1
Contender
Defeat 25 Players in PvP
Lv. 1
Arena Victor
Win 3 Ultimate Tournament of Champions matches
Lv. 1
Minor Circuit
Win 5 Hero Games matches
Lv. 1
Vanquished Black Talon
You have defeated Black Talon!
Lv. 1
Vanquished Director
You have defeated Director!
Lv. 1
Vanquished Foxbat
You have defeated Foxbat!
Lv. 1
Vanquished Kevin Poe
You have defeated Kevin Poe
Lv. 1
Vanquished Leech
You have defeated Leech!
Lv. 1
Vanquished Major Gertz
You have defeated Major Gertz!
Lv. 1
Vanquished Mechaniste
You have defeated Mechaniste!
Lv. 1
Vanquished Medusa
You have defeated Medusa!
Lv. 1
Vanquished PSImon
You have defeated PSImon!
Lv. 1
Vanquished Rakshasa
You have defeated Rakshasa
Lv. 1
Vanquished Redstone
You have defeated Redstone!
Lv. 1
Vanquished Tachyon
You have defeated Tachyon!
Lv. 1
Vanquished Talisman
You have defeated Talisman!
Lv. 1
Raiders on the Storm
A strange storm has brought down an airliner, and unnatural creatures are hindeirng the rescue effort.
Lv. 1
Atomic Science
Project: Greenskin's studies of the Uranium Flats area were severly hampered by the Irradiate attack. The scientists will need your help.
Lv. 1
The Truth is Right Here
There's something strange happening in Millennium City's City Center district, and Silver Avenger Mayte Sanchez will need your help to uncover it.
Lv. 1
Deep In Psi-ed
Brianna Biselle has gone missing in the City Center District of Millennium City. What sinister force could be behind the girl's Dissappearance?
Lv. 1
Learn the Ropes
Learn the basics of how to be a Super Hero in Champions online in the Tutorial
Lv. 1
Save The City
The sudden Qularr attack has left the people of Millennium City in all manner of trouble. A Super-Hero's work is never done.
Lv. 1
Stop the Invasion
Link up with Millennium City's protecters and stop the Qularr attack at it's source.
Lv. 1
Foxbat and Fandom
Foxbat's causing all kinds of trouble in the Westside district of Millennium city.
Lv. 1
Breakout of the Big House
Cheif Surhoff could use help dealing with a Prison Break in Westside in Millennium City.
Lv. 1
In Love and Gang-War
A tragedy is about to play out as two young lovers are caught up in the gang violence of the Westside District of Millennium city. That is, unles you can help them.
Lv. 1
We are the Champions
Speak with each of the Champions
Lv. 10
The Hero System
Participate in three Hero Games PvP Matches
Lv. 10
Hero Gamer
Finish 10 Hero Games Matches, win or lose.
Lv. 23
Talk to Eddy Nelson
Find Eddy Nelson and find out what help he needs against the Hunter-Patriots.