Lv. 20
VIPER Bank Job
Save the hostages and defeat the one in charge of the robbery.
Lv. 12
Investigation Awry
Bogdonavich is going to be executed by VIPER. You have 10 minutes to rescue him. You can find them east of the VIPER outpost in Rime Woods.
Lv. 21
Paint the Town Dead
Look for two innocent paintball enthusiasts in the Hunter-Patriots Renegade Run Paintball Camp.
Lv. 21
This Little Pigment
Go to Renegade Run Paintball Camp southeast of Steelhead. Replace the ammo in the large ammo bins around the paintball runs.
Lv. 23
A Whole Lotto Trouble
One of the precognitives from Project Awakening is being bullied into giving winning lottery numbers. He was last seen being dragged into the woods southwest of Project Awakening. Rescue him.
Lv. 9
Perimeter Patrol
The Major will probably be coordinating efforts, so talk to his second, Lt. Mark Gloshen.
Lv. 11
Stop Corruption of the Food Chain
Cure 10 Contaminated Wolves, 5 Contaminated Pack Leaders, and 2 Contaminated Bears. Look for them in the Rime Woods.
Lv. 8
Infiltration Cessation
Support the Steelhead soldiers holding back Hunter-Patriots at the southern checkpoint.
Lv. 8
The Enemy’s Electronic Ears
Retrieve 5 surveillance bugs from Hunter-patriots west of Force Station Steelhead
Lv. 23
The Shape of Things to Come
Escort the male Precog to safety, and allow him to escape the foul clutches of VIPER.
Lv. 11
Something Fishy
Investigate the suspicious VIPER activity in the river and take samples of toxic materials and contaminated fish.
Lv. 12
Toxic Takedown
Stop VIPER's Super-soldier program by taking out the base commander and any super-solders they may have created!
Lv. 13
Klaus Unsheathed
Find Dr. Klaus at VIPER's Clutch lab and defeat him.
Lv. 24
Dry Gulched
Go to the Desert. Speak with Tyrell Donaldson near Snake Gulch
Lv. 13
Into the Serpent's Clutches
Collect the keycards from each of the VIPER field labs.
Lv. 11
Assist Dr. Severisen
Find Doctor Karl Severisen in the western Rime Woods and talk to him.
Lv. 13
Sabotaging the Snake
Disrupt research at each of VIPER's field labs in the Rime Woods.
Lv. 13
Laboratory Lowdown
Collect incriminating documents from defeated VIPER soldiers.
Lv. 21
Bullet Time
Confiscate 10 lots of ammo from the Renegade Run Paintball camp or the helicopter pad southwest of Renegade Run.
Lv. 21
Beneath the Paint
Destroy 3 Satellite dishes and 3 anti-aircraft missile launchers, and insert a computer virus into a computer console at the Renegade Run facility. The facility is southeast of Force Station Steelhead. The dishes are on a ridge just north of the main camp. The missiles are scattered throughout the camp. The computer is in the main hangar.
Lv. 21
Hunter-Patriot Games
Gather intel on the Hunter-Patriot war games by collecting training schedules from Commandos and Snipers. Use this information to disrupt the games.
Lv. 22
Dangerous Collusions
Find and defeat the Hunter-Patriot courier west of Renegade Run and get his radio codes. Use the codes with the radio at the Observation Post on the ridge overlooking Force Station Steelhead to lure out Adrian Cote and defeat him. Adrian Cote is sure to investigate the Observation Post once you've used the codes.
Lv. 22
The Head Hunter
Go to Renegade Run, defeat Clyde Von Schoultz and get VIPER plans.
Lv. 22
Project Awakening Alumnus
Defeat Psionic Adepts and Awakened Handlers in the southern Massasauga Hills.
Lv. 25
No Assembly Required
Destroy the MechEnforcer parts at abandoned mine north of ARGENT pipeline.
Lv. 25
Ornithologist's Anguish
Birdwatcher Gerald Cavendish has gone missing in the Argent Snow Thrush Sanctuary to the west. Find and rescue him.
Lv. 22
Those Aren't Medical Supplies!
Collect "neural amplifiers" from crates and "synaptic intensifiers" from VIPER soldiers in Massasauga Hills.
Lv. 22
A Mounty-ing Danger
Rescue 10 Steelhead Division Trainees near the Project Awakening base in the Massasauga Hills.
Lv. 22
Scare Straight
Defeat 20 Hunter-Patriot recruits. Look for the training area near the river.
Lv. 22
Scare Straight
Defeat 20 Hunter-Patriot recruits. Look for the training area near the river.
Lv. 22
Stymie Supply Shipment
Destroy 6 ARGENT supply crates around the Renegade Run Paintball Camp's Helipad
Lv. 25
Thrush with Greatness
Davenport placed motion-sensitive cameras near likely Snow Thrush habitats. Retrieve the memory cards from 6 of them. They can be found in the Snow Trush Sanctuary to the west.
Lv. 26
One if by Land...
Go to Millennium City and speak with Alicia Blackmun.
Lv. 23
The Director, Defanged
Get the dossier from VIPER Director Fang in the VIPER Base in the Massasauga Hills.
Lv. 23
Divert Director's Dispatches
Find and intercept couriers. Find Project Awakening courier crossing the river just north of the lake. The HQ courier gathers info from VIPER soldiers in the vicinity of the HQ itself. The Hunter-Patriots courier travels the road leading south from the VIPER HQ.
Lv. 23
Diverting Dispatches
Find and intercept couriers. Find Project Awakening courier crossing the river just north of the lake. The HQ courier gathers info from VIPER soldiers in the vicinity of the HQ itself. The Hunter-Patriots courier travels the road leading south from the VIPER HQ.
Lv. 25
Ambush the Aliens
Defeat 5 Gadroon Terraformers. Look for them near the large horned terraforming spheres or near the smaller terraforming spires.
Lv. 25
Evil Alien Overlords
Defeat 10 Gadroon Slavemasters
Lv. 24
Gadroxyribonucleic
Collect DNA from different types of Gadroon. Find them throughout Fallen Sun Forest.
Lv. 25
Task for a Turncoat
Locate VIPER Scientist Dr. Timothy Lo and escort him to safety.
Lv. 24
Find the Fink
Locate VIPER Turncoat Roland Amtower. He's holed up near the watchtower on the ridge in Fallen Sun Forest.
Lv. 24
Gravitonic Modulations
Destroy 10 Gadroon Gravitonic Modulators. Find them throughout Fallen Sun Forest.
Lv. 27
Krim Crown Coda
Rescue five enslaved Hunter-Patriots in Eclipse's Cave and defeat Eclipse.
Lv. 24
Monitoring Modulators
Recover the monitor device. Look for it among a cluster of modulators near the road on the far side of the Fallen Sun Forest.
Lv. 24
Our Gadroon Specialist
Find Dr. Charbonneau at the Steelhead Checkpoint on the way to the Fallen Sun Forest
Lv. 25
New World Order?
Shut down 8 Terraforming Spires in the Fallen Sun Forest.
Lv. 24
ARGENT Snowthrush Sanctuary
Seek out Lt. Diefenbaker in the ARGENT Snowthrush Sanctuary to the South.
Lv. 25
Spaceship Scuttling
Overload the Terraforming spheres to disable the ship's systems. Then access the ship to draw out the Gadroon's leader and defeat him.
Lv. 25
Lo and Behold!
Escort VIPER Scientist Dr. Timothy Lo to safety.
Lv. 25
Terraform and Function
Get 5 terraforming bio-keys from Gadroon Observers in Fallen Sun Forest.
Lv. 25
Eyeing Robots
Defeat MechEnforcer robots along the pipleline.
Lv. 25
ARGENT Marching Orders
Defeat ARGENT personnel for copies of their daily briefings.
Lv. 26
Doug's Dossier
Defeat Doug Reeves at the dig site south of the refinery.
Lv. 26
ARGENT's Black Gold Grab
Collect codes at computer terminals around ARGENT pipeline.
Lv. 26
Pipeline Shut Down
Deactivate 5 flow control panels along the pipeline.
Lv. 29
A Beating of the Minds
VIPER is negotiating with Teleios for cloned brains to use in Project: Awakening. Defeat Negotiators from both groups. They're on Stroessen's Peak, below the entrance to Teleios's Tower.
Lv. 29
A Mind is a Terrible Thing Debased
Destroy 10 Inert Cloned Brains in the wilderness north of Teleios' Tower.
Lv. 26
A Picture Worth a Thousand Words
Look for Jason Breer's camera in his backpack on the ridge above the ARGENT camp to the west.
Lv. 26
A Pulitzer Worthy Story
Meet ARGENT informant Russell Wigand south of the road past the ARGENT survey camp.
Lv. 26
Assessing the Impact
Defeat Dr. John Stephenson and get the ARGENT Environmental Impact Report. Stephenson has a camp just northeast of the southern pipeline.
Lv. 26
Bombs Away
Confiscate the explosives stockpiled by the Hunter-Patriots in an abandoned mine shaft west of their camp.
Lv. 27
Enemy Mine
Go into mine entrance South-East of the ARGENT camp and destroy ARGENT's mining equipment.
Lv. 26
Explosive Personalities
Defeat Hunter-Patriot Demolisher leading the sabotage mission on the Southern Oil Pipeline.
Lv. 26
Getting the Dirt on ARGENT
Defeat ARGENT Geologists for soil samples. Geologists can be found at the ARGENT Mining Camp
Lv. 27
More Valuable than Gold
Go into mine entrance South-East of the ARGENT camp to collect raw Questionite ore in ARGENT's illegal mine.
Lv. 26
Stop the Presses!
Look for reporter Jason Breer around the old mining town between the ARGENT survey camp and the Hunter-Patriot surveillance camp.
Lv. 26
Scoping the Spies
Defeat Hunter-Patriot spies in the area.
Lv. 27
In Arm's Way
Defeat power-armored mercenary bruiser Armadillo. Look for him in the Abandoned Mine South-East of the ARGENT camp.
Lv. 26
Spheres of the Unknown
Get hard evidence from Gadroon Spheres on the ridge above the ARGENT survey camp.
Lv. 26
Testing Terra Firma
Use the soil analysis equipment at the ARGENT Mining Camp on the soil sample.
Lv. 26
Tick Tick Tick
The Hunter-Patriots are planing to blow up the oil pipeline to the west of the ARGENT mining camp. Stop them by disarming their bombs and defeating their demolitions experts.
Lv. 27
Tomorrow's Front Page
Search ARGENT camp for Jason Breer's laptop. Then take it to the Hunter-Patriot camp and finally use their computer network to email his stories to the Millennium City News.
Lv. 26
Unwelcome Visitors
Defeat Hunter-Patriot Outpost Captains at their encampment east of the ARGENT survey camp and capture their plans.
Lv. 26
Return from Hoarfrost Hills
Return to Force Station Steelhead and tell Celestar what happened.
Lv. 28
An Even Stranger Danger
Defeat 10 Teleiocites. These clones are fused with snake-like alien symbiotes.
Lv. 29
Rescue Sergeant Cronyn's Scouts
Look for Sgt. Cronyn's Scouts in the hills West of his position and North of Teleios's Tower.
Lv. 29
Collecting Components
Search northwest Stroessen's Peak for 5 brown crates containing components to Steelhead Division's new Anti-Aircraft Laser.
Lv. 29
Searching for Steelheads
Find Steelhead Sgt. Henry Cronyn in the woods North of the Teleios Tower.
Lv. 28
Great Northern Nightmare
Defeat 20 of Teleios' Creatures attacking the camp
Lv. 28
Unfortunate Ill Effects
Collect genetic samples from Teleios's creatures.
Lv. 28
Log Cabin Killers
Rescue 5 Trapped vacationers near their cabins west of Stroessen's Peak.
Lv. 28
The Lost Convoy
Locate Cadet Leonard Lawrence's convoy. Look along the road near Stroessen's Peak.
Lv. 28
Tourist Trapped
Look for Clayton Griswold along the river to the southwest of Stroessen's Peak near the camp.
Lv. 29
An Infestation of Evil
Travel to Burial Butte and defeat Necrull's minions there.
Lv. 29
The Exhumed
Recover mementos from Necrulticians in Burial Butte. Return the mementos to the graves in the graveyard.
Lv. 27
Sludgehammer
Collect Shadowplasmic sludge from any of the demonic creatures within the Hoarfrost Hills.
Lv. 27
Hunter or Hunted?
Defeat Hunter-Patriots near the highway in Hoarfrost Hills. Find out what they're doing in the area.
Lv. 27
The Shadow Script
Recover all pages of the Adumbral Grimoire. Search the burial mound in the eastern woods of the Hoarfrost Hills.
Lv. 25
Imperial Orders
Defat Gadroon in Canada to get more translation samples, then take them to Dr. Helen Charbonneau.
Lv. 9
A Cat's Tale
A group of Hunter-Patriots and their stolen bomb can be found on the mountain south of Steelhead. Stop them!
Lv. 8
The Hunters Hunting
Hunter-Patriot Lieutenants usually have specific instructions about the missions they are assigned to carry out. See if you can't get one to reveal their orders.
Lv. 8
Missing Amongst the Debris
Recover three pieces of vital wreckage from the airplane wreckage.
Lv. 9
The Perfect Prey
Find the missing crash survivor "Lee Tosi" before the Hunter-Patriots and Brain Trust find him.
Lv. 10
Six Feet Under
Save my teammates! They're buried in the snow on the hill south of Steelhead.
Lv. 10
Awful Undead Offal
Speak with Lt. Steven Fisher in Force Station Steelhead.
Lv. 9
Trust No One
Black Mist and Lynx, members of supervillain group known as The Brain Trust, are in the area looking for the missing Teleios Clone. They are wanted by the authorities and should be brought into custody before they cause any trouble.
Lv. 23
Infiltrating Project Awakening
Defeat leader of VIPER's Canadian Project Awakening Operation, Yvan Lafleur, otherwise known as Mechaniste.
Lv. 23
Science and Servitude
Speak with the imprisoned "coerced scientists" from VIPER brig in Project Awakening Stronghold. Set them free!
Lv. 24
Like Hell
Sure enough! A bunch of Ice Demons have taken over these caves and are using it for their own dark, demonic purposes! Clear them out before their demonic influence spreads even farther!
Lv. 26
Shaman You!
An Ice Shaman and his pack of Ice Demons have taken over these caves. Take out the Ice Shaman and the rest of the Ice Demons will depart this realm for their own dark dominion.
Lv. 24
Bye! Bye! Biologists
The Gadroon seem to think at least some humans are worth their time! They're here to kidnap some doctors and biologists from whom they can learn more about the human body and how it works. Probably so they can come up with even more ways to conquer us! Save the doctors!
Lv. 24
Armed Forces
Steelhead has just passed along information from a covert agent that VIPER is infiltrating a military storehouse with plans to rob it. Do not allow VIPER to carry out this mission!
Lv. 24
Target: Powered Armor
VIPER is here and it looks like a squad of their agents is being led by a member in power armor! Defeat as many as you can, but be sure to take out their power armored squad leader!
Lv. 26
Venom, For the Agent on the Go!
You know VIPER is in here when you walk in because one of the goons is clearnly wearing too much 'Venom'; VIPER's own brand of cologne. You'd recognize that pungent smell anywhere. It burns a little. It looks like it's time to clear out the vermin!
Lv. 12
City Of The Future
Speak with Defender in Millennium City.
Lv. 11
VIPER and the Wolf
Investigate the VIPER Distress signal.
Lv. 19
Are you there, Grond? It's me, VIPER.
Defeat 5 VIPER Grond-Hunters stationed in camouflaged hunting blinds.
Lv. 21
Armageddon Closer Now
Input 5 Radiation Bomb Sequencing Codes into warhead terminals.
Lv. 20
Bomb Squad Beatdown
Defeat the VIPER Bomb Technicians located near the warheads in southern Sidewinder's Spur.
Lv. 18
Do Animatronics Dream of Automatic Weapons?
Defeat VIPER Weaponsmiths and destroy Weapon Crates.
Lv. 19
Frontier Justice
Defeat 10 Robot Cowboy Hangmen, usually located around Hanging Trees.
Lv. 20
Gimp Their Rides
Sabotage VIPER vehicles in and around the Project Stein Base.
Lv. 20
Gone to Grond
Free three captive tourists from the Project Stein VIPER base. The base is south of Snake Gulch in Sidewinder's Spur.
Lv. 19
Howdy, Pardner!
Find, collect, or scavenge the parts to make your very own cowboy robot.
Lv. 19
Incensed and Insensibility
Recover Professor Breccia's Fluxgate Magnetometer.
Lv. 19
Metal Maiden Menaced
Find robot cowgirl Belle Steelein her saloon near the abandoned rollercoaster ride.
Lv. 18
More than They Bargained For
Rescue distressed tourists
Lv. 19
More than You Bargained For
Investigate strange cell phone call claiming tourists are endangered.
Lv. 19
Neutronium Nightmare
Recover Neutronium pebble from VIPER patrol heading toward Project Stein VIPER Base.
Lv. 20
Numbers Game
Defeat 5 VIPER Particle Physicists and obtain Bomb Sequencing Codes
Lv. 18
Repaired and Reprogrammed
Defeat Viper Robotics Machinists working on the east side of Snake Gulch.
Lv. 18
Rock and a Hard Place
Take the sample to Alphonse Breccia, just west of the main entrance to Snake Gulch. He has a camp atop a small hill.
Lv. 19
Short Circuits and Short Fuses
Defeat Fred C. DOS's helpers and defuse dynamite to draw out the crazed robot prospector.
Lv. 18
Source of the Malfunction
Collect AI Chips from different robot cowboy models.
Lv. 19
We Now Interrupt this Broadcast
Investigate Radio Tower at Snake Gulch's Central Mesa.
Lv. 20
You Fight the Law
Defeat Cowboy Robot Deputies and collect Tin Stars, then take on Sheriff Robo in his Saloon.
Lv. 21
Blank and Stein's Monster
Get captured by VIPER so that you can enter the Project: Stein facility, Find Dr. Timothy Blank and retrieve "Project Stein" Grond DNA blueprints.
Lv. 24
Arms in the Wrong Hands
Destroy 10 Weapon Crates around the Armory outside of Stronghold.
Lv. 25
Bird With a Clipped Wing
Find Downed News Helicopter northeast of the Stronghold Prison entrance.
Lv. 24
Hank Shaw's Redemption
Defeat Adabezz "Echo" Simons and obtain evidence exonerating Hank Shaw.
Lv. 24
Hank's Forlorn Memories
Collect 15 of Hank Shaw's Prison Memoirs pages.
Lv. 24
Shaw's Shank Prevention
Defeat 10 Stronghold Prison Contract-Killers.
Lv. 24
Under Menton's Mental Influence
Defeat 5 Bestial Prisoners, 5 Belligerent Inmates, 5 Prison Guards, 5 Riot Guards and 5 Prison Guard Sergeants inside stronghold prison yard.
Lv. 24
Who Watches the Watchtowers?
Disable power supply around 4 operational guard towers.
Lv. 25
A Strike Upon the Serpent
Find VIPER Staging Area and defeat 20 VIPER Agents.
Lv. 26
Can't Touch This
Collect 10 pieces of Circuitry from Broken Suppressors.
Lv. 25
Free Their Minds
Use the "Synaptic Expirator" on 10 Custody Supervisors to disable their mind control.
Lv. 25
Getting By With a Little Help From Our Enemy
Obtain "Synaptic Expirator" at Area 51 Guard Post. Check the second floor.
Lv. 26
Hiding in Plain Site
Find two shape-changers Morph and Red Jack McCall.
Lv. 25
Stronghold Access
Talk to Warden Wildman, who is busy coordinating effort to bring down Menton.
Lv. 25
Persuade, Escort, Extract
Find Techtinker and "persuade" him to return to Lt. Maronni.
Lv. 26
The Electric Company
Defeat Arc and Neutron
Lv. 25
Tornado in the Desert
Stop supervillain Tornado on his trek from Stronghold to Area 51.
Lv. 5
A Crafty Contrivance
Visit the Skill Trainers. You may choose one among Arms, Science, and Mysticism as a skill.
Lv. 6
A Question of Suppression
Get sentry turrets back online. You can find them just outside of Project Greenskin near the Lurking Irradiates.
Lv. 5
Assault On Greenskin
Defeat Irradiates and Rescue Scientists.
Lv. 8
Built Ferd Tough
Take a team to defeat mutant leader Ferd, patrolling the Burning Sands of the Southwestern Desert.
Lv. 5
Begone Fission!
Learn the IMBUEMENT, Collect 3 Common Components, Return to the Mysticism Trainer.
Lv. 7
Doomsday Clock Ticking
Defeat Brother Alamogordo to obtain the Sequencing Code to Deactivate the Bomb.
Lv. 8
Gallant Major Gertz and his Courageous Crew
Find Major Gertz and his Courageous Crew within the Radiation Vault.
Lv. 6
Grond Theft Altercation
Recover a piece of Project Greenskin's Grond Statue.
Lv. 7
A Second Helping
Find Colonel Vanderbilt in the Burning Sands.
Lv. 8
Radiation Domination
Defeat Dr. Destroyer's Lieutenant, Gigaton, deep within the Radiation Vault.
Lv. 5
Rounding Up Rads
Collect 5 Uranium Rockets used by the Irradiates to destroy Project Greenskin.
Lv. 26
Air Force
Go to cave south of Stronghold and defeat Galeforce.
Lv. 25
Destroyer after reading
Defeat the two prisoners who want to kill the Black Talon pilot
Lv. 25
Plight of the Navigator
Escort Pilot Tucker Seinberg to safety.
Lv. 20
Lab Rats
UNTIL operatives have been tracing a rogue team of VIPER agents to a nearby lab. It's time to bring those criminals to justice!
Lv. 20
Coffin Caper
The Qularr are trying to recover the bodies of some of their fallen comrades. The cause may be noble, but the government needs those bodies if they hope to learn more about the Qularr so they can defeat them! Collect the Qularr coffins and keep them away from the alien invaders!
Lv. 18
Bombs Away!
VIPER has managed to sneak in and plant some bombs and you've caught them in the act! Defeat them if you can, but more importantly, sabotage the bombs so they're useless!
Lv. 20
It Hurts When I Do ... This!
A crimestopper hotline just got an anonymous tip about a gang of Stronghold escapees breaking into a nearby warehouse and taking hostages. Please rescue the hostages and bring these dangerous criminals to justice.
Lv. 20
Request from the field
Find Dr. Greg Lenk. He is stationed just south of Snake Gulch and his GPS is on.
Lv. 24
Cellblock 4
You must recover the security cards of each tower commander to unlock the elevator leading deeper into the prison.
Lv. 24
Rescue Captain Miller
The commmander of this cellblock, Captain Miller, is still alive. He has a security card that can override the elevator controls. Find him and get it.
Lv. 24
Close Cellblock 3 Door
Seal the door at the end of cellblock 3 to stop the prisoner attack.
Lv. 18
Dude Runner
Destroy evil Cowboy Robots in Snake Gulch.
Lv. 12
Off to Canada!
Use the helicopters to get to Canada. Once there talk to Lt. Douglas McKenzie stationed at Force Station Steelhead.
Lv. 7
An Appeal to Heal
Heal 3 injured PRIMUS soldiers and get them back on their feet.
Lv. 9
(Radioactive) Barbarians at the Gates
Defeat 10 Irradiate Raiders at the northern standoff point.
Lv. 9
Black Rock Down
The strange stone fell among the remains of the cursed. Only Witchcraft can explain it.
Lv. 9
Origin of the Black Stones
Defeat ghosts in Burnside to find malignant black stones
Lv. 13
Bonding with a Grondling
Use Neuron-Electrode Inhibitor on a Susceptible Grondling at 50% health.
Lv. 9
Serum Resupply
Get a new batch of Professor Ciraulo's Serum from the crate at his camp.
Lv. 11
Cornered Climbers
Rescue endangered civilian climbers lost along the rocks by the scanners between Burning Sands and the Abandoned Field Research Facility, south of the valley.
Lv. 10
Dud Reckoning
Retrieve Radioactive Materials from 5 Unexploded Warheads around Radiation Pools.
Lv. 10
Exorcize Regime
Recite incantation at Cursed Well west of Burnside.
Lv. 11
Gronds Have More Fun
Collect data from 3 Brainscan Devices place at Abandoned Field Research Facility.
Lv. 10
Hemoglobin of the Homunculus
Collect 5 Blood Samples that drop from defeated Grondlings.
Lv. 9
Long-Buried Boots
You found a mysterious map among the remains of a spirit of Burnside. It looks like the treasure is just west of the graveyard up a hill. The eXclamation point on your map (Press 'M') marks the spot.
Lv. 13
Minion of Malice
The orb you found has shown you a vision of Talisman's evil minion Leech hiding among Irradiates within an old gold mine in the Atomic Wastes.
Lv. 8
Secure the Skin Samples
Collect 5 Irradiate Tissue Samples from Weakened, Aggressive, or Crazed Irradiates. Place those 5 samples into the Fusion Reversion Machine.
Lv. 8
Crate and Peril
Collect 5 crates of military hardware near the spire between Burnside and Project Greenskin.
Lv. 8
For the Betterment of Science!
Head west to deliver hypercapacitors to Dr. Akula.
Lv. 8
Minding the Mutants
Stun a Mutated PRIMUS Soldier through combat then use the Mind Coercion Emitter and bring the PRIMUS Mutant back to Corporal Biehn.
Lv. 8
Mission: Demolition
Find a PRIMUS equipment crate in the Mutated PRIMUS Camp and destroy it.
Lv. 9
Director's Directive
Speak to Director Kaufman inside Project Greenskin.
Lv. 8
Lost Amongst the Mutants
Collect 4 pieces of Stolen Research Equipment around the Mutated PRIMUS Camp.
Lv. 11
More Mutants by the Minute
Search for missing PRIMUS soldiers in vicinity of Radiation Pools and administer Anti-Radiation Serum.
Lv. 10
Overfed in Uranium Flats
Defeat 20 Radiation Eaters near Radioactive Pools.
Lv. 9
Phantasmal Acquisition
Collect 5 Ectoplasmic Residues from ghosts in the haunted town of Burnside.
Lv. 10
Poisoned Pools
Decontaminate 3 Radioactive Pools. You'll have to travel to the deepest part of a pool and apply the solution to the radioactive debris directly.
Lv. 10
A Chat with Professor Ciraulo
Head north of Project Greenskin, then through Burnside to the edge of the Atomic Wastelands and meet Professor Ciraulo.
Lv. 10
Giving the Doctor a Hand
Talk to Dr. Dupree in Project Greenskin.
Lv. 19
Meeting Major Thomas
Find Major Brandon Thomas near the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 18
A Moment With Tyrell Donaldson
Find Tyrell Donaldson outside the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 9
A Crafty Witchcraft
Travel north to Burnside and meet Witchcraft.
Lv. 12
Radioactive Ringleader
Defeat the Irradiates leader Phrosoe, often seen on a tiny island in a radioactive lake in northwestern Uranium Flats.
Lv. 10
The Reviled
Defeat Johnny Mack Cassidy, Pistolpackin' Eddie Dean, Hoot Burnett and Lash Roosevelt.
Lv. 13
SiniSister
Go to the Haunted Mine, defeat supervillainess Talisman and free Witchcraft.
Lv. 10
Trashed Transport
Get Anti-Mutation Vaccine from the trashed supply truck. Look for it along the road between Burnside and the Radiation Pools.
Lv. 9
Rescue Driver
Escort the Driver to Professor Ciraulo's Camp.
Lv. 13
Uninhibited
Retrieve 5 Neuron-Electrode Inhibitors pieces from the Abandoned Field Research Facility.
Lv. 8
Continued Support
Talk to Colonel Vanderbilt out near the spiral in the Burning Sands.
Lv. 10
What Leech Left Behind
Take this strange looking necklace to Witchcraft in the desert and see what she knows about it.
Lv. 8
Will to Power
Defeat Major Gertz in his hideout, the hatch is at top of spiral ridge.
Lv. 13
The Best Offense is a Good Defender
Defender and the Champions of Millennium City can use your help. Defender is located at the Rencenter.
Lv. 9
World of Witchcraft
Destroy 5 Cursed Totems around the haunted town of Burnside.
Lv. 1
Captive of the Blood Moon: Goblin
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Nimbus
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Shadowboxer
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Tiger
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Vigil
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 20
VIPER Hostage Situation
Save the hostages and defeat the one in charge of the robbery.
Lv. 17
Fight Club
Infiltrate the super-powered fighting ring run by Frank "Full Frankie" Zaretti and find computer records which implicates him as the organizer.
Lv. 19
Audience with a Silver Avenger
Find PRIMUS Silver Avenger Mayte Sanchez, stationed northwest of the Renaissance Center.
Lv. 20
Chew Bubble Gum And
Defeat Reckless Roger Piker to obtain Holographic Disruption Glasses.
Lv. 19
Diary Queen
Search City Center Park for clues surrounding the disappearance of Breanna Biselle.
Lv. 19
Ex and Violence
Find the VIPER recruit Aris Iliopoulos and get information regarding Breanna Biselle.
Lv. 19
Exposing Argent
Collect 2 ARGENT reports from different Couriers.
Lv. 20
Hungry like the Wolf
Tame the strange animal that is on the loose in MacDonald Park.
Lv. 20
I Choose You, Gadroon
Defeat the disguised citizens by equiping the goggles in your utility slot and exposing them in the court yard of the 2 blocks behind the city hall.
Lv. 18
Imported from Canada
Defeat 5 Suppressors and 5 Psionic Adepts
Lv. 19
Island Invitation
This invitation seems suspicious. You should try to find somebody who might know more about Monster Island.
Lv. 18
Mind Blown in Millennium City
Save the Mind, Inc. pamphleteers while defeating the New Purple Gang members harassing them.
Lv. 19
Poe-wned
Defeat New Purple Gang Leader Kevin Poe.
Lv. 20
PSI-ed Effects
Look near the offices of Mind, Inc. for the supervillainess Medusa. Defeat her to release her mental control over Corporal Antoine Harrison.
Lv. 17
PSI-lent Running
Talk to PRIMUS Agent Peter St. Croix, located one block east of City Hall.
Lv. 19
PSI's Matters
Collect 5 Hippocamptic Sonombulators placed around Mind, Inc.
Lv. 20
Sects and the City
Search the PSI agents near the offices of Mind, Inc. for evidence they are involved in the disappearance of Breanna Biselle.
Lv. 18
Snake Eyes (and Ears)
Defeat VIPER lieutenant Ivan Morgan and replace him with an undercover lookalike.
Lv. 19
Speed Seek
Speak to Kinetik, located just south of City Hall.
Lv. 20
Take off to Canada, Eh'?
Travel to the Steelhead Base in Canada and speak to Lt. Robert McKenzie.
Lv. 20
Take You to Their Leader
Collect Gadroon Battle Plans from the Disguised Courier and defeat Invasion Leader.
Lv. 19
The Truth and Nothing But
Talk to the three people who may have information on the Mayor's missing daughter, Breanna Biselle.
Lv. 26
Alight the Magic Lantern
Collect 10 Shards of Shining Darkness from demons to the north and east of the Magic Lantern Bookstore. Deposit the 10 Shards in the orb at the bookstore.
Lv. 28
All Things Grate and Small
Meet Microman at the maintenance grate behind the Battle of Detroit Museum.
Lv. 28
Annelids Unearthed
Go to the repair site and investigate the reports of men in hazardous waste suits.
Lv. 27
Architect and the Covenant
Find architect Matt Brady and speak to him. He is waiting in a walkway southwest of the Harmon Industries Lab.
Lv. 27
Artifact of the Annihilation
Recover strange weapon carried by Destroyer's Annihilator bot.
Lv. 27
A Wolf in Shepherd's Clothing
Defeat the Black Shepherd in the Great Beast Bookstore and recover Hecate's Key.
Lv. 27
Bloody Alliance
Defeat the 4 demons and collect their Qliphothic Shards. Use the Shards and Hecate's Key to seal the Qliphothic Tear.
Lv. 26
Dealt a Bad Hand
Rescue Occultist Jay Richards from DEMON.
Lv. 27
Downtown Dustoff
Escort the civilians to a clear landing area and signal the transports to pick them up with a smoke grenade. Make sure they get aboard safely.
Lv. 27
Escape to the Planet of the Capes
Find the intelligent Bigfoot Karneleon and speak with him.
Lv. 27
Foxbattlebot Black Box
Return the Foxbattlebot black box to Dr. Silverback.
Lv. 27
Harmon Convergence
Defeat 2 Destroids, 2 Leader Drones, and 1 Annihilator Bot.
Lv. 26
Light the Darkness
Lv. 27
Memorial Park Peacekeeping
Go to Memorial Park and talk to Curator Zaborney. Defeat 10 Destroids and 10 Foxbattlebots.
Lv. 27
My Lost Foot
Look for Karneleon's mate Xiress two blocks east of Karneleon.
Lv. 26
Remembrance Of Detroit
Read the plaques on the statues lining the path of memorial park to learn about the Battle of Detroit.
Lv. 27
Reptile's Retreat
Disrupt the VIPER Nest in downtown Millennium City.
Lv. 27
Reptile Reconnaissance
Investigate reports of VIPER activity in Downtown Millenium City.
Lv. 26
Seep No Evil
Close 7 Qliphothic Seepages in the blocks to the north and east of the Magic Lantern.
Lv. 26
Sign And Portents
Carry the Crystalline Spider Sign in your inventory while you attempt to close one of the Qliphothic Seepage portals plaguing downtown.
Lv. 28
Subterranean Hideout Blueprints
Protect architect Matt Brady and get the Museum blueprints.
Lv. 28
That's Just Grate!
Guard the maintenance grate until Microman returns.
Lv. 27
Goodwill Hunting
Get to Krax and speak with him
Lv. 27
Waterfront Watcher
Contact James Harmon IV before he begins his speech.
Lv. 12
Perks for a Job Well Done!!!
Defender welcomes you to Millennium City and introduces you to the Perks Quartermasters.
Lv. 26
The Droid You Are Looking For
An Annihilator Bot is on a mission to steal highly advanced weapons and armor, probably to be used in future Destroid revisions! Crush the Annihilator to keep that from happening!
Lv. 20
Bomb Fret
Good things don't always come in small packages! ARGENT has phoned in a bomb threat to drive away a competitor's busines, and left a number of briefcase bombs lying around. Get the bombs out of there!
Lv. 16
Museum Rampage
One of the Black Ace leaders of the Black Aces and his crew is vandalizing the museum to help sow chaos around town. Stop the rampage!
Lv. 18
Vex in the City
A group of Destroids have planted bombs throughout the building and it's up to you to disarm them before they go off!
Lv. 18
Invasion of the Destroids
It's an invasion of Destroids! You're not sure what they're doing here, but you're sure they need to be taken apart. Go to it!
Lv. 16
A Nice, Out-of-the-Way Place
An ARGENT cyborg has decided that this section of the sewers look like a good place to use as a storehouse for his ill-gotten goods. Kick his tin can!
Lv. 28
The Bane Beneath
You've seen some strange things in your time as a hero, but horned rats with devil tails is a new one! And you're pretty sure that means DEMON is hiding away down here somewhere. Find them and take them down!
Lv. 18
Paint the Town Purple
The sewers are being overrun by members of the New Purple Gang! These lawbreakers are using the city's underground to try to expand their turf! Put a stop to them!
Lv. 16
File Fight
The Destroids' objective is to get some files off of some old computers. Your job is to get in there and take those files off first! Get to it!
Lv. 20
Splitting up the Big Score
A Black Ace and his droogs are meeting up to split up the goods from a recent heist. Teach him a lesson!
Lv. 14
Homemade Army
An Annihilator Bot is assembling a small army of new robots! It looks like it already assembled quite a few. Take out the Annihilator Bot before it can finish its task!
Lv. 16
New Duds
The New Purple Gang has sunk to a new low: They've come to this warehouse to ruin the costumes for the Widows & Orphans of the Battle of Detroit Charity Foundation's production of "Guys & Dolls". Just because they don't like the colors! Recover those costumes so the show can go on!
Lv. 21
In-PSI Job
Infiltrate the offices of Mind, Inc. and defeat the supervillain Psimon to rescue the Mayor's daughter.
Lv. 13
Arcane in the Membraine
Talk to the Arcane Trainer in the Arcane Store.
Lv. 13
Eldrich Embodiment
Go speak to the Avatar Trainer in the Avatar shop.
Lv. 13
Some Enchanted Item
Speak with the Enchanted Gear Trainer in the Enchanted Gear store.
Lv. 1
Chip off the Old
Talk to Captain Henry and the MARS troopers to the north of SOCRATES. Block 3 of their blaster attacks.
Lv. 2
Cat-astrophe
Find Reggie's owner
Lv. 2
Citizens Distressed
Rescue civilians and emergency workers menaced by Qularr in the vicinity of Chief Surhoff's safe area.
Lv. 5
Disaster in the Desert
Board the helicopter in Millennium City. Speak to Director Kaufman when you reach Project Greenskin.
Lv. 5
It's a Celebration!
Leave the Champions HQ and talk to Ravenspeaker and Witchcraft
Lv. 4
Full Metal Jacket
Complete the Battle of the Ironclad Open Mission.
Lv. 1
Gear Up
Talk to Quartermaster Fiume to the north of SOCRATES.
Lv. 1
Heroes Wanted
Accept this mission to fill your Hero Point pool.
Lv. 4
Homestead Security
Enter the Champions Building
Lv. 1
Meet SOCRATES
Go west from Sergeant McAvoy and interact with SOCRATES.
Lv. 2
Mail to the Chief
Get the recon photos to Police Chief Surhoff. The Chief is located near a police barricade west of the starting area.
Lv. 1
Mayor's Mementos
Recover the Emergency Plans and the Emergency Activation Codes from the Samson building--the burning building just to the west of the police cars.
Lv. 5
Power Up
Visit the Powerhouse at Project Greenskin in the Desert or at Force Station Steelhead in Canada. Talk to the trainer there and purchase a new power, travel power, and superstat.
Lv. 2
Prescription Retention
Recover medical supplies from the Qularr Raider Drones near the ambulances west of Chief Surhoff's safe area.
Lv. 2
Right Off the Bat
Recover the weapon from Foxbat's lost case west of the ambulances.
Lv. 3
Signal to Noise
Use the sonic pacifier on 3 Enraged Qularr. Destroy 1 command console.
Lv. 3
Speed In Need
Rescue Kinetik from the Qularr cage
Lv. 1
Student Buddies
Escort Melanie back to Breanna. Stay close or she might get scared and run away.
Lv. 3
Urbanites Incapacitated
Free 3 trapped citizens
Lv. 2
Vacation Salvation
Find and recover Griswold's suitcase. Recover his tickets and passport from the Drones and Bugkeepers.
Lv. 1
Seeding Frenzy
Destroy 3 Qularr hive pods in the alley to the south
Lv. 17
A Vacation To the West
Go and speak to Tyrell Donaldson near Snake Gulch amusement park.
Lv. 15
Biotechnical Difficulties
Find mutated scientists four blocks north of City Jail and ingredients to make the antidote to restore them.
Lv. 14
Catching Purple Red-Handed
Defeat 25 New Purple Gang Members at the construction site southwest of the crane accident.
Lv. 15
Comixtortion
Save comic book writer Steve Short and comic book artist Deano Deschesne from Foxbattlebot kidnappers.
Lv. 16
Confidential Source Jackson
Speak to Burt Jackson, hanging out outside Leo's Bar.
Lv. 16
Confidential Source Qi
Speak to Lin Qi in Chinatown.
Lv. 16
Dragon Brawl
Locate Mia Zin northeast of the jail and rescue her from Red Banner captors.
Lv. 14
Fought the Law
Find and defeat 30 Millennium City Jail Escapees hiding at construction site.
Lv. 16
Foxbattle of the Network Stars
Confront Foxbat in the WCOC TV Station.
Lv. 15
He Who Sent Them Up the River
Escort kidnapped County Prosecutor George Kruger away from vengeful Maniac gang members.
Lv. 17
Helping out Harrison
Go and speak to Corporal Antoine Harrison in City Center.
Lv. 14
King Pong
Defend against waves of Foxbattlebots until police come to retrieve stolen ping pong balls.
Lv. 15
Kung Fu Muscle
Defeat 5 Red Banner Cult Collection Agents in Westside's Chinatown district.
Lv. 15
Millennium City's Most Wanted
Use Chief Surhoff's holo-inducer to get into Leo's Bar, located West of the city jail. Talk to Tony Madness to find the locations of the three most violent felons. Find and defeat all three fugitives.
Lv. 15
No Kountry With Old Comics
Gather Comic Book Back Issues stolen by Foxbat's minions.
Lv. 15
Persecuting the Prosecutor
Protect Chief County Prosecutor George Kruger from escaped criminals at the docks, deep within Maniacs territory.
Lv. 15
Rivalry for the Relic
Find the Relic before DEMON gets it.
Lv. 16
Shanghaied Express
Take down 10 VIPER and 10 Red Banner Cultists around Burt Jackson's hijacked big rig, The Pork Rind Express, parked northeast of NBS Television Station.
Lv. 16
The Brains Behind the Breakout
Defeat the VIPER recruiter at construction site West of the jail.
Lv. 16
The Quandary of Quan Qi
Find Quan Qi in a building courtyard northeast of NBS Television Station.
Lv. 16
(Throwing) Star Crossed Lovers
Deliver the letter from Quan Qi to Anton Romero Maniacs' turf. Return to Lin Qi with Anton's letter to Quan.
Lv. 17
Westside After Dark
Defeat the Demon on top of the Shandor Building, northwest of NBS Television Station. Be prepared, this Demon only comes out at night.
Lv. 14
Westside Quarry
Talk to Police Chief Surhoff in front of the Westside Jail.
Lv. 14
Yes, We have No Bandanas
Collect different colored Bandanas from the different gangs around Westside.
Lv. 19
The Glasses Menagerie
Go to the Dynamic Technologies Lab and recover 15 holographic disruptor parts.
Lv. 1
Guns! Guns! Guns!
Defeat the Arms Dealer near Project Awakening to stop the arms deal.
Lv. 1
Crime Computa
Help the MCPD update their crime database by adding the details of a unique villain you have learned of into the MCPD crime computer.
Lv. 1
Long Walk, Short Roof
Free the hostages {NemesisName}'s minions are holding above Greer Tower in Millennium City.
Lv. 25
Lemurian Antiquities
Investigate the disturbance at the Millennium City Museum of Natural History.
Lv. 27
Hot off the Wire
Make sure the Millennium City news station WCOC is safe.
Lv. 28
Doomsday Device!
Find the abandoned warehouse in West Side and stop {NemesisName}.
Lv. 1
Black Box Down
Recover the black box from the Oceanica 408 wreckage.
Lv. 1
Terra De-Forming
Disrupt the alien Gadroon's attempts to terraform the Canadian Wilderness
Lv. 1
Canada History: Chiyetanka Bluff
Lv. 1
Canada History: Force Station Steelhead
Lv. 1
Canada History: Massasauga Hills
Lv. 1
Canada History: Stroessen's Peak
Lv. 1
What's Mine is Mine
Investigate ARGENT activity in the Hoarfrost Hills and find out what they're really up to.
Lv. 1
Rude Awakenings
Stop VIPER's psychic research at their Project: Awakening base
Lv. 1
Running out the Renegades
Investigate and disrupt the Hunter-Patriots' recruitment and training at the Renegade Run "paintball" camp
Lv. 1
Canada: Explorer
Explore all Canadian neighborhoods
Lv. 1
Pop the Clutch
Stp VIPER's research into psychic and super-human phenomina at "The Clutch"
Lv. 1
The Sentinel
Receive 5,000 damage. Your unyielding stand against the forces of corruption and injustice has unlocked the Sentinel Role!
Lv. 1
Appreciated
Reach level 5
Lv. 1
Admired
Reach level 10
Lv. 1
Adored
Reach level 20
Lv. 1
The Avenger
Deal 5,000 damage. Your unwavering efforts to beat back the forces of injustice have unlocked the Avenger Role!
Lv. 1
The Protector
Heal 5,000 damage. Your selfless care for your teammates has unlocked the Protector Role!
Lv. 1
Deep Pockets
Have 100,000 resource points
Lv. 1
Well-to-Do
Have 1,000 resource points
Lv. 1
Livin' Large
Have 50,000 resource points
Lv. 1
Resolute
You've taken 1,000,000 damage, but you keep on fighting
Lv. 1
Desert History: Atomic Wasteland
Lv. 1
Desert History: Burning Sands
Lv. 1
Desert History: Snake Gulch
Lv. 1
Riders in the Sky
Find a hat in an unlikely place
Lv. 1
VIPER Project:Stein
Put an end to VIPER's research into weaponizing Grond
Lv. 1
Gremlin
Defeat the Undead Hero, Goblin
Lv. 1
General Practitioner
Lv. 1
Minimum Wage
Defeat 100 Argent
Lv. 1
Rustler
Defeat 100 Burnside Ghosts
Lv. 1
Greenhorn
Defeat 100 Cowboy Robots
Lv. 1
Destroid Assault
Defeat 100 Destroids
Lv. 1
Ghost Whisperer
Defeat 100 Evil Spirits
Lv. 1
Kindling
Defeat 100 Fire Demons
Lv. 1
Whoopee Cushion
Defeat 100 FoxBattle Bots
Lv. 1
Frogger
Defeat 100 Gadroons
Lv. 1
Mauve
Defeat 100 New Purple Gang Members
Lv. 1
Hoser
Defeat 100 Hunter-Patriots
Lv. 1
Geiger Blip
Defeat 100 Irradiates
Lv. 1
Damage Incorporated
Destroy 500 Objects
Lv. 1
Littlest Pet Shop Boy
Defeat 100 Pets
Lv. 1
Bondsman
Defeat 100 Prisoners
Lv. 1
Prison Guard Assault
Defeat 100 Prison Guards
Lv. 1
Mosquito Repellent
Defeat 100 Qularr
Lv. 1
Copycat
Defeat 100 Teleioclones
Lv. 1
Snake Eyes
Defeat 100 Viper
Lv. 1
Snake Handler
Defeat 1000 Viper
Lv. 1
Open Mission: Destroids Rise Again
You've thwarted the Destroid uprising in Millennium City!
Lv. 1
Three Coins
Live the sweet life. Cavort in the fountain in Downtown.
Lv. 1
Millennium City History: Downtown
Lv. 1
Millennium City History: Westside
Lv. 1
Millennium City: Explorer
Explore all neighborhoods in Millennium City
Lv. 1
Northerner
Complete 75 missions in Canada
Lv. 1
Sunburned
Complete 90 missions in the Desert
Lv. 1
Sun Tanned
Complete 60 missions in the Desert
Lv. 1
City Slicker
Complete 75 missions in Millennium City
Lv. 1
Metropolitan
Complete 45 missions in Millennium City
Lv. 1
Superhero
Complete 100 different missions
Lv. 1
Heroic Idealist
Complete 150 Missions
Lv. 1
Heroic Legend
Complete 200 Missions
Lv. 1
Samaritan
Complete 25 different missions
Lv. 1
Do-Gooder
Complete 50 different missions
Lv. 1
Hero
Complete 75 different missions
Lv. 1
Safari
Defeat 10 Beastmen Nemesis Minions
Lv. 1
Big Game Hunter
Defeat 100 Beastmen Nemesis Minions
Lv. 15
Ceiling Cat
Watch the fight from above in the Hero Games cage match
Lv. 1
Guest Star
Play in 5 Hero Games matches
Lv. 1
Contender
Defeat 25 Players in PvP
Lv. 1
Arena Victor
Win 3 Ultimate Tournament of Champions matches
Lv. 1
U.T.C. Bronze Belt
Win 15 Ultimate Tournament of Champions matches
Lv. 1
Volatile
Make use of the Volatile Container in the High-Tech Arena.
Lv. 1
Minor Circuit
Win 5 Hero Games matches
Lv. 1
Vanquished Armadillo
You have defeated Armadillo!
Lv. 1
Vanquished Black Talon
You have defeated Black Talon!
Lv. 1
Vanquished Bloodstone
You have defeated Bloodstone!
Lv. 1
Vanquished Diamondback
You have defeated Diamondback!
Lv. 1
Vanquished Director
You have defeated Director!
Lv. 1
Vanquished Eclipse
You have defeated Eclipse!
Lv. 1
Vanquished Ferd
You have defeated Ferd!
Lv. 1
Vanquished Foxbat
You have defeated Foxbat!
Lv. 1
Vanquished Galeforce
You have defeated Galeforce!
Lv. 1
Vanquished Gigaton
You have defeated Gigaton
Lv. 1
Vanquished Kevin Poe
You have defeated Kevin Poe
Lv. 1
Vanquished Leech
You have defeated Leech!
Lv. 1
Vanquished Major Gertz
You have defeated Major Gertz!
Lv. 1
Vanquished Mechaniste
You have defeated Mechaniste!
Lv. 1
Vanquished Medusa
You have defeated Medusa!
Lv. 1
Vanquished PSImon
You have defeated PSImon!
Lv. 1
Vanquished Redstone
You have defeated Redstone!
Lv. 1
Vanquished Talisman
You have defeated Talisman!
Lv. 1
Vanquished Dr. Timothy Blank
You have defeated Dr. Timothy Blank!
Lv. 1
Out of the Wasteland
A horde of Irradiated mutants is attacking the Primus Base known as Project: Greenskin. What could be driving them to this rampage?
Lv. 1
War Never Changes
War never changes, but it can change the soldiers who fight it. Help the troops of Project Greenskin against the irradiates, and against a foe far more terrible.
Lv. 1
The Truth is Right Here
There's something strange happening in Millennium City's City Center district, and Silver Avenger Mayte Sanchez will need your help to uncover it.
Lv. 1
Deep In Psi-ed
Brianna Biselle has gone missing in the City Center District of Millennium City. What sinister force could be behind the girl's Dissappearance?
Lv. 1
Learn the Ropes
Learn the basics of how to be a Super Hero in Champions online in the Tutorial
Lv. 1
Save The City
The sudden Qularr attack has left the people of Millennium City in all manner of trouble. A Super-Hero's work is never done.
Lv. 1
Stop the Invasion
Link up with Millennium City's protecters and stop the Qularr attack at it's source.
Lv. 1
Foxbat and Fandom
Foxbat's causing all kinds of trouble in the Westside district of Millennium city.
Lv. 1
Breakout of the Big House
Cheif Surhoff could use help dealing with a Prison Break in Westside in Millennium City.
Lv. 21
Battle Arena Super Heroes
Queue for a game of Westside B.A.S.H., win or lose
Lv. 10
The Hero System
Participate in three Hero Games PvP Matches
Lv. 10
Hero Gamer
Finish 10 Hero Games Matches, win or lose.
Lv. 23
Talk to Eddy Nelson
Find Eddy Nelson and find out what help he needs against the Hunter-Patriots.