Lv. 1
Rollin', Rollin', Rollin'
Speak with William Buckshot at the Ordnance Store in Millennium City.
Lv. 20
Maniacs Bank Job
Save the hostages and defeat the one in charge of the robbery.
Lv. 20
VIPER Bank Job
Save the hostages and defeat the one in charge of the robbery.
Lv. 26
Make it Fast Make it ARGENT
Defeat 150 ARGENT in Argent's Snow Thrush area.
Lv. 25
Ace of Space
Collect 20 Pieces of Gadroon Technology in Fallen Sun Forest.
Lv. 8
Terror Halt
Defeat 150 Hunter-Patriots in Force Station Steelhead.
Lv. 27
Patriot Pacification
Defeat 150 Hunter-Patriots in Hoarfrost Hills.
Lv. 23
Make Snakes Moan
Kill 150 VIPER in Massasauga Hills.
Lv. 22
Rebel Quell
Defeat 150 Hunter-Patriots in Renegade Run.
Lv. 12
Snake Harmer
Defeat 150 VIPER in Rime Woods.
Lv. 8
Mutant Enemies
Defeat 150 Irradiates in Burning Sands
Lv. 25
Bye Bye Jailbirds
Collect 20 VIPER Recruitment Papers from the escaped prisoners in Devils Head Mesa.
Lv. 19
Robbing the Robots
Collect 20 Personality Chips off the Cowboy Robots in Snake Gulch.
Lv. 19
PSI of Relief
Collect 20 Mind Control Devices off the PSI in City Center.
Lv. 27
Ninja the Scrolls
Collect 20 Arcane Scrolls from DEMON around Downtown.
Lv. 21
Paint the Town Dead
Look for two innocent paintball enthusiasts in the Hunter-Patriots Renegade Run Paintball Camp.
Lv. 21
This Little Pigment
Go to Renegade Run Paintball Camp southeast of Steelhead. Replace the ammo in the large ammo bins around the paintball runs.
Lv. 23
A Whole Lotto Trouble
One of the precognitives from Project Awakening is being bullied into giving winning lottery numbers. He was last seen being dragged into the woods southwest of Project Awakening. Rescue him.
Lv. 9
Hyperborean Woodland Warding
Help Maj. Hendges establish a forward perimeter by clearing out Hunter-Patriots from key locations.
Lv. 9
Perimeter Patrol
The Major will probably be coordinating efforts, so talk to his second, Lt. Mark Gloshen.
Lv. 11
Stop Corruption of the Food Chain
Cure 10 Contaminated Wolves, 5 Contaminated Pack Leaders, and 2 Contaminated Bears. Look for them in the Rime Woods.
Lv. 8
Infiltration Cessation
Support the Steelhead soldiers holding back Hunter-Patriots at the southern checkpoint.
Lv. 23
Madman Butterfly
Collect 3 butterfly jars before the butterflies escape into the wild. You have only 10 minutes to collect the jars.
Lv. 23
The Shape of Things to Come
Escort the male Precog to safety, and allow him to escape the foul clutches of VIPER.
Lv. 11
Something Fishy
Investigate the suspicious VIPER activity in the river and take samples of toxic materials and contaminated fish.
Lv. 9
The Off-Track Trainee
Escort the Lost Trainee to safety
Lv. 12
Toxic Takedown
Stop VIPER's Super-soldier program by taking out the base commander and any super-solders they may have created!
Lv. 10
Hunter-Patriot Act
Dissuade the Hunter-Patriots from sticking around the crash site by defeating a number of them. Gather information on what they're working on.
Lv. 13
Klaus Unsheathed
Find Dr. Klaus at VIPER's Clutch lab and defeat him.
Lv. 13
Into the Serpent's Clutches
Collect the keycards from each of the VIPER field labs.
Lv. 11
Assist Dr. Severisen
Find Doctor Karl Severisen in the western Rime Woods and talk to him.
Lv. 13
Sabotaging the Snake
Disrupt research at each of VIPER's field labs in the Rime Woods.
Lv. 13
Laboratory Lowdown
Collect incriminating documents from defeated VIPER soldiers.
Lv. 21
Bullet Time
Confiscate 10 lots of ammo from the Renegade Run Paintball camp or the helicopter pad southwest of Renegade Run.
Lv. 21
Beneath the Paint
Destroy 3 Satellite dishes and 3 anti-aircraft missile launchers, and insert a computer virus into a computer console at the Renegade Run facility. The facility is southeast of Force Station Steelhead. The dishes are on a ridge just north of the main camp. The missiles are scattered throughout the camp. The computer is in the main hangar.
Lv. 21
Hunter-Patriot Games
Gather intel on the Hunter-Patriot war games by collecting training schedules from Commandos and Snipers. Use this information to disrupt the games.
Lv. 22
Dangerous Collusions
Find and defeat the Hunter-Patriot courier west of Renegade Run and get his radio codes. Use the codes with the radio at the Observation Post on the ridge overlooking Force Station Steelhead to lure out Adrian Cote and defeat him. Adrian Cote is sure to investigate the Observation Post once you've used the codes.
Lv. 22
The Head Hunter
Go to Renegade Run, defeat Clyde Von Schoultz and get VIPER plans.
Lv. 22
Project Awakening Alumnus
Defeat Psionic Adepts and Awakened Handlers in the southern Massasauga Hills.
Lv. 25
No Assembly Required
Destroy the MechEnforcer parts at abandoned mine north of ARGENT pipeline.
Lv. 25
Ornithologist's Anguish
Birdwatcher Gerald Cavendish has gone missing in the Argent Snow Thrush Sanctuary to the west. Find and rescue him.
Lv. 22
Those Aren't Medical Supplies!
Collect "neural amplifiers" from crates and "synaptic intensifiers" from VIPER soldiers in Massasauga Hills.
Lv. 22
A Mounty-ing Danger
Rescue 10 Steelhead Division Trainees near the Project Awakening base in the Massasauga Hills.
Lv. 22
Scare Straight
Defeat 20 Hunter-Patriot recruits. Look for the training area near the river.
Lv. 22
Scare Straight
Defeat 20 Hunter-Patriot recruits. Look for the training area near the river.
Lv. 22
Stymie Supply Shipment
Destroy 6 ARGENT supply crates around the Renegade Run Paintball Camp's Helipad
Lv. 25
Thrush with Greatness
Davenport placed motion-sensitive cameras near likely Snow Thrush habitats. Retrieve the memory cards from 6 of them. They can be found in the Snow Trush Sanctuary to the west.
Lv. 23
The Director, Defanged
Get the dossier from VIPER Director Fang in the VIPER Base in the Massasauga Hills.
Lv. 23
Divert Director's Dispatches
Find and intercept couriers. Find Project Awakening courier crossing the river just north of the lake. The HQ courier gathers info from VIPER soldiers in the vicinity of the HQ itself. The Hunter-Patriots courier travels the road leading south from the VIPER HQ.
Lv. 25
Ambush the Aliens
Defeat 5 Gadroon Terraformers. Look for them near the large horned terraforming spheres or near the smaller terraforming spires.
Lv. 25
Evil Alien Overlords
Defeat 10 Gadroon Slavemasters
Lv. 24
Gadroxyribonucleic
Collect DNA from different types of Gadroon. Find them throughout Fallen Sun Forest.
Lv. 25
Task for a Turncoat
Locate VIPER Scientist Dr. Timothy Lo and escort him to safety.
Lv. 24
Find the Fink
Locate VIPER Turncoat Roland Amtower. He's holed up near the watchtower on the ridge in Fallen Sun Forest.
Lv. 24
Gravitonic Modulations
Destroy 10 Gadroon Gravitonic Modulators. Find them throughout Fallen Sun Forest.
Lv. 27
Krim Crown Coda
Rescue five enslaved Hunter-Patriots in Eclipse's Cave and defeat Eclipse.
Lv. 24
Monitoring Modulators
Recover the monitor device. Look for it among a cluster of modulators near the road on the far side of the Fallen Sun Forest.
Lv. 24
Our Gadroon Specialist
Find Dr. Charbonneau at the Steelhead Checkpoint on the way to the Fallen Sun Forest
Lv. 25
New World Order?
Shut down 8 Terraforming Spires in the Fallen Sun Forest.
Lv. 24
ARGENT Snowthrush Sanctuary
Seek out Lt. Diefenbaker in the ARGENT Snowthrush Sanctuary to the South.
Lv. 25
Spaceship Scuttling
Overload the Terraforming spheres to disable the ship's systems. Then access the ship to draw out the Gadroon's leader and defeat him.
Lv. 25
Lo and Behold!
Escort VIPER Scientist Dr. Timothy Lo to safety.
Lv. 25
Terraform and Function
Get 5 terraforming bio-keys from Gadroon Observers in Fallen Sun Forest.
Lv. 25
Eyeing Robots
Defeat MechEnforcer robots along the pipleline.
Lv. 25
Help the Hippies
Defeat ARGENT mercenaries threatening protesters near the storage tank along the pipeline.
Lv. 25
ARGENT Marching Orders
Defeat ARGENT personnel for copies of their daily briefings.
Lv. 26
Doug's Dossier
Defeat Doug Reeves at the dig site south of the refinery.
Lv. 26
ARGENT's Black Gold Grab
Collect codes at computer terminals around ARGENT pipeline.
Lv. 26
Pipeline Shut Down
Deactivate 5 flow control panels along the pipeline.
Lv. 26
Questionite Authority
Find Mechassassin inside the Argent Refinery and defeat him.
Lv. 26
Return to Justiciar
Go back to Force Station Steelhead. and tell Justiciar what happened.
Lv. 26
A Picture Worth a Thousand Words
Look for Jason Breer's camera in his backpack on the ridge above the ARGENT camp to the west.
Lv. 26
A Pulitzer Worthy Story
Meet ARGENT informant Russell Wigand south of the road past the ARGENT survey camp.
Lv. 26
Assessing the Impact
Defeat Dr. John Stephenson and get the ARGENT Environmental Impact Report. Stephenson has a camp just northeast of the southern pipeline.
Lv. 26
Bombs Away
Confiscate the explosives stockpiled by the Hunter-Patriots in an abandoned mine shaft west of their camp.
Lv. 27
Enemy Mine
Go into mine entrance South-East of the ARGENT camp and destroy ARGENT's mining equipment.
Lv. 26
Explosive Personalities
Defeat Hunter-Patriot Demolisher leading the sabotage mission on the Southern Oil Pipeline.
Lv. 26
Getting the Dirt on ARGENT
Defeat ARGENT Geologists for soil samples. Geologists can be found at the ARGENT Mining Camp
Lv. 27
More Valuable than Gold
Go into mine entrance South-East of the ARGENT camp to collect raw Questionite ore in ARGENT's illegal mine.
Lv. 26
Stop the Presses!
Look for reporter Jason Breer around the old mining town between the ARGENT survey camp and the Hunter-Patriot surveillance camp.
Lv. 26
Scoping the Spies
Defeat Hunter-Patriot spies in the area.
Lv. 27
In Arm's Way
Defeat power-armored mercenary bruiser Armadillo. Look for him in the Abandoned Mine South-East of the ARGENT camp.
Lv. 26
Spheres of the Unknown
Get hard evidence from Gadroon Spheres on the ridge above the ARGENT survey camp.
Lv. 29
Temper Mental
Find an Unprogrammed Cloned Brain in the wilderness West of Sgt. Cronyn, and use the device to override it, then bring it back to Cronyn.
Lv. 26
Testing Terra Firma
Use the soil analysis equipment at the ARGENT Mining Camp on the soil sample.
Lv. 26
Tick Tick Tick
The Hunter-Patriots are planing to blow up the oil pipeline to the west of the ARGENT mining camp. Stop them by disarming their bombs and defeating their demolitions experts.
Lv. 27
Tomorrow's Front Page
Search ARGENT camp for Jason Breer's laptop. Then take it to the Hunter-Patriot camp and finally use their computer network to email his stories to the Millennium City News.
Lv. 26
Unwelcome Visitors
Defeat Hunter-Patriot Outpost Captains at their encampment east of the ARGENT survey camp and capture their plans.
Lv. 26
Return from Hoarfrost Hills
Return to Force Station Steelhead and tell Celestar what happened.
Lv. 28
An Even Stranger Danger
Defeat 10 Teleiocites. These clones are fused with snake-like alien symbiotes.
Lv. 29
Rescue Sergeant Cronyn's Scouts
Look for Sgt. Cronyn's Scouts in the hills West of his position and North of Teleios's Tower.
Lv. 29
Collecting Components
Search northwest Stroessen's Peak for 5 brown crates containing components to Steelhead Division's new Anti-Aircraft Laser.
Lv. 30
Misfits of Science
Defeat 10 of each group of Teleios's Creations.
Lv. 29
Searching for Steelheads
Find Steelhead Sgt. Henry Cronyn in the woods North of the Teleios Tower.
Lv. 28
Great Northern Nightmare
Defeat 20 of Teleios' Creatures attacking the camp
Lv. 28
Unfortunate Ill Effects
Collect genetic samples from Teleios's creatures.
Lv. 28
Log Cabin Killers
Rescue 5 Trapped vacationers near their cabins west of Stroessen's Peak.
Lv. 28
The Lost Convoy
Locate Cadet Leonard Lawrence's convoy. Look along the road near Stroessen's Peak.
Lv. 28
Tourist Trapped
Look for Clayton Griswold along the river to the southwest of Stroessen's Peak near the camp.
Lv. 29
An Infestation of Evil
Travel to Burial Butte and defeat Necrull's minions there.
Lv. 29
Grisly Excavations
Go to Burial Butte and Defeat Hunter-Patriot Excavators. Look for them near Burial Caves.
Lv. 30
Old Bones
Look for Samuel Whete's bones in an old shed in Burial Butte, south of the Hunter-Patriot camp.
Lv. 30
Pages from a Dark Text
Find tomes from the Infernus Maleficon found on ghouls located throughout Burial Butte.
Lv. 30
Reverse the Perverse Curse
Perform ceremony to free Samuel Whete's Spirit at his grave. Whete's grave lies in a hollow in a valley east of the Hunter-Patriot camp.
Lv. 30
The Spirit Siphoners
Destroy Necrotic Siphons and defeat the Hunter-Patriot leader Paul Johnston at the Hunter-Patriot camp in Burial Butte.
Lv. 29
The Exhumed
Recover mementos from Necrulticians in Burial Butte. Return the mementos to the graves in the graveyard.
Lv. 30
The Magic Bullet
Find Samuel Whete's magic bullets in a weapons case located in the southern woods of Burial Butte between the road and the river, southeast of the Chiyetah village.
Lv. 27
Sludgehammer
Collect Shadowplasmic sludge from any of the demonic creatures within the Hoarfrost Hills.
Lv. 27
Hunter or Hunted?
Defeat Hunter-Patriots near the highway in Hoarfrost Hills. Find out what they're doing in the area.
Lv. 27
The Shadow Script
Recover all pages of the Adumbral Grimoire. Search the burial mound in the eastern woods of the Hoarfrost Hills.
Lv. 5
And Justiciar For All
Talk to Justiciar to see how you can help during this time of crisis.
Lv. 7
A Crafty Contrivance
Visit the Skill Trainers. You may choose one among Arms, Science, and Mysticism as a skill.
Lv. 5
Cure for the Un-Common Cold
Learn the DIAGRAM, Collect 3 Common Components, Return to the Arms Trainer.
Lv. 8
Eye of the Storm
You'll need to take out the Ice Shamans and other Ice Demons around the lake or they will aid Rakshasa.
Lv. 25
Imperial Orders
Defat Gadroon in Canada to get more translation samples, then take them to Dr. Helen Charbonneau.
Lv. 10
After the Storm
Speak with Justiciar in Force Station Steelhead.
Lv. 8
Subzero Servant
Use magical necklace to summon Tulzorgat around the ice spires near the Oceanica wreckage.
Lv. 11
Brain Storming
Find a teammate and free the Cloned Brain from the clutches of the nefarious Overbrain and his enforcer, Ape-Plus.
Lv. 9
A Cat's Tale
A group of Hunter-Patriots and their stolen bomb can be found on the mountain south of Steelhead. Stop them!
Lv. 11
Execution Dissolution
Save the Steelhead troops facing Hunter-Patriot Firing Squads!
Lv. 5
Free From Debris
Free crash survivors trapped by debris.
Lv. 10
Cleanup of the Oceanic
Speak with Captain Susan Connors in Force Station Steelhead.
Lv. 7
Lost in the Snow
Help J.J. Shepard find his lost friends and rescue them from menacing ice demons.
Lv. 9
Troubles in Rime Woods
Speak with Lt. Douglas McKenzie about helping out in the Rime Woods.
Lv. 11
Mental Retribution
Destroy the Overbrain's shipment of mind control technology with Hunter-Patriot Explosives
Lv. 8
Missing Amongst the Debris
Recover three pieces of vital wreckage from the airplane wreckage.
Lv. 7
Oceanica's Other Threat
Defeat Ice Demons near crash site and collect Tulzorgat Trickery Fetishes.
Lv. 7
Passengers in Permafrost
Use the Hypothermiac Laser to thaw out Oceanica passengers that have been encased in ice by demons.
Lv. 9
The Perfect Prey
Find the missing crash survivor "Lee Tosi" before the Hunter-Patriots and Brain Trust find him.
Lv. 6
Shepard's Cry
Locate the lost passenger J.J. Shepard from Oceanica Flight 408.
Lv. 10
Six Feet Under
Save my teammates! They're buried in the snow on the hill south of Steelhead.
Lv. 10
Awful Undead Offal
Speak with Lt. Steven Fisher in Force Station Steelhead.
Lv. 10
Summons of the Cerebellum
Meet the Cloned Brain at the implanted location
Lv. 5
The Ordeal of Oceanica 408
Defeat ice demons and rescue crash survivors.
Lv. 5
Torn from the Sky
Help get the Oceanica Pilot John Torn back to Steelhead safely.
Lv. 9
Trust No One
Black Mist and Lynx, members of supervillain group known as The Brain Trust, are in the area looking for the missing Teleios Clone. They are wanted by the authorities and should be brought into custody before they cause any trouble.
Lv. 27
A Miner Absence
Search for Missing Miner Hal Barrett
Lv. 27
A Miner Problem
Escort Hal Barrett back to his camp.
Lv. 26
Officer James Kandy
Find Officer James Kandy in Hoarfrost Hills and get your next assignment. He is northeast of the main road.
Lv. 23
Infiltrating Project Awakening
Defeat leader of VIPER's Canadian Project Awakening Operation, Yvan Lafleur, otherwise known as Mechaniste.
Lv. 23
Science and Servitude
Speak with the imprisoned "coerced scientists" from VIPER brig in Project Awakening Stronghold. Set them free!
Lv. 30
Location! Location! Location!
The Gadroon are scouting out a location for a new base and these caves seem to fit the bill! Remove the Gadroon . . . by force if necessary!
Lv. 26
Shaman You!
An Ice Shaman and his pack of Ice Demons have taken over these caves. Take out the Ice Shaman and the rest of the Ice Demons will depart this realm for their own dark dominion.
Lv. 24
Bye! Bye! Biologists
The Gadroon seem to think at least some humans are worth their time! They're here to kidnap some doctors and biologists from whom they can learn more about the human body and how it works. Probably so they can come up with even more ways to conquer us! Save the doctors!
Lv. 24
Target: Powered Armor
VIPER is here and it looks like a squad of their agents is being led by a member in power armor! Defeat as many as you can, but be sure to take out their power armored squad leader!
Lv. 30
The Co-Worker
You see VIPER thugs and the scientists they kidnapped. They must be hiding out here until they can arrange transport. Save the scientists from VIPERS' evil clutches!
Lv. 26
Labor Dispute
Save 8 Captive Engineers in the ARGENT Refinery.
Lv. 12
City Of The Future
Speak with Defender in Millennium City.
Lv. 30
The Avian's Astral Eyes
Find Ravenspeakers Astral Projection at the allied Chiyetah Bigfoot village in Chiyetanka Bluff.
Lv. 11
VIPER and the Wolf
Investigate the VIPER Distress signal.
Lv. 19
Are you there, Grond? It's me, VIPER.
Defeat 5 VIPER Grond-Hunters stationed in camouflaged hunting blinds.
Lv. 21
Armageddon Closer Now
Input 5 Radiation Bomb Sequencing Codes into warhead terminals.
Lv. 20
Bomb Squad Beatdown
Defeat the VIPER Bomb Technicians located near the warheads in southern Sidewinder's Spur.
Lv. 18
Do Animatronics Dream of Automatic Weapons?
Defeat VIPER Weaponsmiths and destroy Weapon Crates.
Lv. 19
Frontier Justice
Defeat 10 Robot Cowboy Hangmen, usually located around Hanging Trees.
Lv. 20
Gimp Their Rides
Sabotage VIPER vehicles in and around the Project Stein Base.
Lv. 20
Gone to Grond
Free three captive tourists from the Project Stein VIPER base. The base is south of Snake Gulch in Sidewinder's Spur.
Lv. 19
Howdy, Pardner!
Find, collect, or scavenge the parts to make your very own cowboy robot.
Lv. 19
Incensed and Insensibility
Recover Professor Breccia's Fluxgate Magnetometer.
Lv. 19
Metal Maiden Menaced
Find robot cowgirl Belle Steelein her saloon near the abandoned rollercoaster ride.
Lv. 18
More than They Bargained For
Rescue distressed tourists
Lv. 19
More than You Bargained For
Investigate strange cell phone call claiming tourists are endangered.
Lv. 19
Neutronium Nightmare
Recover Neutronium pebble from VIPER patrol heading toward Project Stein VIPER Base.
Lv. 20
Numbers Game
Defeat 5 VIPER Particle Physicists and obtain Bomb Sequencing Codes
Lv. 18
Repaired and Reprogrammed
Defeat Viper Robotics Machinists working on the east side of Snake Gulch.
Lv. 18
Rock and a Hard Place
Take the sample to Alphonse Breccia, just west of the main entrance to Snake Gulch. He has a camp atop a small hill.
Lv. 19
Short Circuits and Short Fuses
Defeat Fred C. DOS's helpers and defuse dynamite to draw out the crazed robot prospector.
Lv. 18
Source of the Malfunction
Collect AI Chips from different robot cowboy models.
Lv. 19
We Now Interrupt this Broadcast
Investigate Radio Tower at Snake Gulch's Central Mesa.
Lv. 20
You Fight the Law
Defeat Cowboy Robot Deputies and collect Tin Stars, then take on Sheriff Robo in his Saloon.
Lv. 21
Blank and Stein's Monster
Get captured by VIPER so that you can enter the Project: Stein facility, Find Dr. Timothy Blank and retrieve "Project Stein" Grond DNA blueprints.
Lv. 24
Arms in the Wrong Hands
Destroy 10 Weapon Crates around the Armory outside of Stronghold.
Lv. 25
Before Gray is Black and Blue
Rescue Stronghold head chef Donnie Grayson on eastern edge of Stronghold's rec yard.
Lv. 25
Bird With a Clipped Wing
Find Downed News Helicopter northeast of the Stronghold Prison entrance.
Lv. 25
Cabal Crackdown
Defeat 20 VIPER Conspiracists.
Lv. 25
Clear Skies and Blind Eyes
Destroy 6 Surface-to-Air Missile Launchers around north entrance to Area 51.
Lv. 24
Confirmation in the Crater
Collect 10 UFO pieces from the Qularr Crash Site Crater.
Lv. 24
Hank Shaw's Redemption
Defeat Adabezz "Echo" Simons and obtain evidence exonerating Hank Shaw.
Lv. 24
Hank's Forlorn Memories
Collect 15 of Hank Shaw's Prison Memoirs pages.
Lv. 25
Imprisoned by Extraterrestrials
Save Prisoners at Qularr Crash Site.
Lv. 24
Secure the Squealer
Talk to Prison Snitch Hank Shaw outside Stronghold's north gates.
Lv. 24
Shaw's Shank Prevention
Defeat 10 Stronghold Prison Contract-Killers.
Lv. 24
The Defiant Ones
Defeat 30 Roving Prisoner Escapees in Devil's Head Mesa.
Lv. 24
Under Menton's Mental Influence
Defeat 5 Bestial Prisoners, 5 Belligerent Inmates, 5 Prison Guards, 5 Riot Guards and 5 Prison Guard Sergeants inside stronghold prison yard.
Lv. 24
Who Watches the Watchtowers?
Disable power supply around 4 operational guard towers.
Lv. 25
A Strike Upon the Serpent
Find VIPER Staging Area and defeat 20 VIPER Agents.
Lv. 26
Can't Touch This
Collect 10 pieces of Circuitry from Broken Suppressors.
Lv. 25
Free Their Minds
Use the "Synaptic Expirator" on 10 Custody Supervisors to disable their mind control.
Lv. 25
Get the Truth Out There
Obtain the videotape from Viper Conspiracist "Albert Kirochek," then find the computer and upload the video.
Lv. 25
Getting By With a Little Help From Our Enemy
Obtain "Synaptic Expirator" at Area 51 Guard Post. Check the second floor.
Lv. 25
Stronghold Access
Talk to Warden Wildman, who is busy coordinating effort to bring down Menton.
Lv. 25
Persuade, Escort, Extract
Find Techtinker and "persuade" him to return to Lt. Maronni.
Lv. 25
Snapshots of Secrets
Follow map to locations and take photos inside Area 51.
Lv. 26
The Electric Company
Defeat Arc and Neutron
Lv. 25
Tornado in the Desert
Stop supervillain Tornado on his trek from Stronghold to Area 51.
Lv. 6
A Question of Suppression
Get sentry turrets back online. You can find them just outside of Project Greenskin near the Lurking Irradiates.
Lv. 5
Assault On Greenskin
Defeat Irradiates and Rescue Scientists.
Lv. 8
Built Ferd Tough
Take a team to defeat mutant leader Ferd, patrolling the Burning Sands of the Southwestern Desert.
Lv. 5
Begone Fission!
Learn the DIAGRAM, Collect 3 Common Components, Return to the Arms Trainer.
Lv. 7
Doomsday Clock Ticking
Defeat Brother Alamogordo to obtain the Sequencing Code to Deactivate the Bomb.
Lv. 8
Gallant Major Gertz and his Courageous Crew
Find Major Gertz and his Courageous Crew within the Radiation Vault.
Lv. 6
Grond Theft Altercation
Recover a piece of Project Greenskin's Grond Statue.
Lv. 7
A Second Helping
Find Colonel Vanderbilt in the Burning Sands.
Lv. 5
Rounding Up Rads
Collect 5 Uranium Rockets used by the Irradiates to destroy Project Greenskin.
Lv. 26
Air Force
Go to cave south of Stronghold and defeat Galeforce.
Lv. 25
Destroyer after reading
Defeat the two prisoners who want to kill the Black Talon pilot
Lv. 25
Plight of the Navigator
Escort Pilot Tucker Seinberg to safety.
Lv. 25
Report to Reporter
Speak to Reporter Jerry Jelic south of Stronghold.
Lv. 26
Digging up History
The Qularr have discovered a crash site of one of their old ships from their original invasion in the 1960s and they're going to blast the caves apart until they can recover it! Stop the Qularr by disarming their bombs.
Lv. 20
Armor Piercing
PRIMUS has tracked a group of VIPER to a nearby cave where they are hiding out. PRIMUS thinks VIPER is going to move soon, and they don't have time to call in reenforcements. They've asked you take down these VIPER terrorists, but urge you to be careful against the VIPER squad leader in the power armor.
Lv. 26
It's Swarm In Here
That strange smell tells you right away that the Qularr are here somewhere! And from their weird chatter you can make out a term you've heard before that translates as "Swarmlord." You know if you take out the Swarmlord, the others should disperse . . . unless you smash them first!
Lv. 28
Keeping Up With Captain Jones
VIPER is trying to get their hands on some UNTIL weaponry. Don't let them add any more ammunition to their stockpile of weaponry. Take them out!
Lv. 26
Warehouse 51
The Qularr definitely shouldn't be in this warehouse! Find them, pound on them a bit, and turn them over to the authorities!
Lv. 20
Request from the field
Find Dr. Greg Lenk. He is stationed just south of Snake Gulch and his GPS is on.
Lv. 24
Rescue Captain Miller
The commmander of this cellblock, Captain Miller, is still alive. He has a security card that can override the elevator controls. Find him and get it.
Lv. 24
Close Cellblock 3 Door
Seal the door at the end of cellblock 3 to stop the prisoner attack.
Lv. 18
Dude Runner
Destroy evil Cowboy Robots in Snake Gulch.
Lv. 10
24 Carat Cartograph
Travel to the old gold mine and search it for anything of value.
Lv. 7
An Appeal to Heal
Heal 3 injured PRIMUS soldiers and get them back on their feet.
Lv. 9
(Radioactive) Barbarians at the Gates
Defeat 10 Irradiate Raiders at the northern standoff point.
Lv. 9
Black Rock Down
The strange stone fell among the remains of the cursed. Only Witchcraft can explain it.
Lv. 9
Origin of the Black Stones
Defeat ghosts in Burnside to find malignant black stones
Lv. 13
Bonding with a Grondling
Use Neuron-Electrode Inhibitor on a Susceptible Grondling at 50% health.
Lv. 9
Serum Resupply
Get a new batch of Professor Ciraulo's Serum from the crate at his camp.
Lv. 11
Cornered Climbers
Rescue endangered civilian climbers lost along the rocks by the scanners between Burning Sands and the Abandoned Field Research Facility, south of the valley.
Lv. 10
Dud Reckoning
Retrieve Radioactive Materials from 5 Unexploded Warheads around Radiation Pools.
Lv. 10
Exorcize Regime
Recite incantation at Cursed Well west of Burnside.
Lv. 11
Gronds Have More Fun
Collect data from 3 Brainscan Devices place at Abandoned Field Research Facility.
Lv. 10
Hemoglobin of the Homunculus
Collect 5 Blood Samples that drop from defeated Grondlings.
Lv. 9
Long-Buried Boots
You found a mysterious map among the remains of a spirit of Burnside. It looks like the treasure is just west of the graveyard up a hill. The eXclamation point on your map (Press 'M') marks the spot.
Lv. 13
Minion of Malice
The orb you found has shown you a vision of Talisman's evil minion Leech hiding among Irradiates within an old gold mine in the Atomic Wastes.
Lv. 8
Secure the Skin Samples
Collect 5 Irradiate Tissue Samples from Weakened, Aggressive, or Crazed Irradiates. Place those 5 samples into the Fusion Reversion Machine.
Lv. 8
Crate and Peril
Collect 5 crates of military hardware near the spire between Burnside and Project Greenskin.
Lv. 7
Doom Looms for Researcher Broom!
Escort Researcher Broom to Project Greenskin.
Lv. 8
For the Betterment of Science!
Head west to deliver hypercapacitors to Dr. Akula.
Lv. 8
Minding the Mutants
Stun a Mutated PRIMUS Soldier through combat then use the Mind Coercion Emitter and bring the PRIMUS Mutant back to Corporal Biehn.
Lv. 8
Mission: Demolition
Find a PRIMUS equipment crate in the Mutated PRIMUS Camp and destroy it.
Lv. 9
Director's Directive
Speak to Director Kaufman inside Project Greenskin.
Lv. 8
Lost Amongst the Mutants
Collect 4 pieces of Stolen Research Equipment around the Mutated PRIMUS Camp.
Lv. 11
More Mutants by the Minute
Search for missing PRIMUS soldiers in vicinity of Radiation Pools and administer Anti-Radiation Serum.
Lv. 10
Overfed in Uranium Flats
Defeat 20 Radiation Eaters near Radioactive Pools.
Lv. 9
Phantasmal Acquisition
Collect 5 Ectoplasmic Residues from ghosts in the haunted town of Burnside.
Lv. 10
Poisoned Pools
Decontaminate 3 Radioactive Pools. You'll have to travel to the deepest part of a pool and apply the solution to the radioactive debris directly.
Lv. 10
A Chat with Professor Ciraulo
Head north of Project Greenskin, then through Burnside to the edge of the Atomic Wastelands and meet Professor Ciraulo.
Lv. 10
Giving the Doctor a Hand
Talk to Dr. Dupree in Project Greenskin.
Lv. 19
Meeting Major Thomas
Find Major Brandon Thomas near the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 18
A Moment With Tyrell Donaldson
Find Tyrell Donaldson outside the abandoned amusement park Snake Gulch, northeast of Project Greenskin, just past the Atomic Wastelands.
Lv. 9
A Crafty Witchcraft
Travel north to Burnside and meet Witchcraft.
Lv. 12
Radioactive Ringleader
Defeat the Irradiates leader Phrosoe, often seen on a tiny island in a radioactive lake in northwestern Uranium Flats.
Lv. 10
The Reviled
Defeat Johnny Mack Cassidy, Pistolpackin' Eddie Dean, Hoot Burnett and Lash Roosevelt.
Lv. 10
Trashed Transport
Get Anti-Mutation Vaccine from the trashed supply truck. Look for it along the road between Burnside and the Radiation Pools.
Lv. 9
Rescue Driver
Escort the Driver to Professor Ciraulo's Camp.
Lv. 13
Uninhibited
Retrieve 5 Neuron-Electrode Inhibitors pieces from the Abandoned Field Research Facility.
Lv. 8
Continued Support
Talk to Colonel Vanderbilt out near the spiral in the Burning Sands.
Lv. 10
What Leech Left Behind
Take this strange looking necklace to Witchcraft in the desert and see what she knows about it.
Lv. 8
Will to Power
Defeat Major Gertz in his hideout, the hatch is at top of spiral ridge.
Lv. 13
The Best Offense is a Good Defender
Defender and the Champions of Millennium City can use your help. Defender is located at the Rencenter.
Lv. 9
World of Witchcraft
Destroy 5 Cursed Totems around the haunted town of Burnside.
Lv. 1
Captive of the Blood Moon: Amazing Grace
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 0
Blood Moon Hunter Attack (Pvp)
Using your new werewolf powers, track down the Players who have chosen the path of the hunter, and defeat them.
Lv. 0
Culling the Pack
Hunt down the werewolf Lycans and Mongrels infesting the area, and take them down before they can spread infection.
Lv. 0
Blood Moon Wolf Hunt (Pvp)
Using your new weapons and skills, hunt down the heroes who have turned into werewolves and defeat them.
Lv. 1
Captive of the Blood Moon: Crusher
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Eclipse
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Firefight
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Flechette II
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Goblin
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Johnny Hercules
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Nimbus
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Radion
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Shadowboxer
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Tiger
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Vanguard
The arch lich Takofanes used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 1
Captive of the Blood Moon: Vigil
The evil Takofanes the Undying used the power of the Blood Moon to raise thirteen of the heroes who fell to Dr. Destroyer during the Battle of Detroit.
Lv. 34
Lemurian Blockade
Disable Mines and Defeat Lemurians. Enter Behemoth Subs and Overload Engines. (Participate in Stage Two of the Aegir Under Siege.)
Lv. 34
Enter the Aegir!
Go to the Welder Bots locations and enter the Aegir.
Lv. 34
Feeding Frenzy
Defeat a number of aggressive Sea Creatures between the Nautilus and the Aegir. (Participate in Stage One of the Aegir Under Siege.)
Lv. 34
Crisis in Lemuria
Take the Nautilus at the Bureau 17 outpost and assist Commander Alexei Fyodorovich.
Lv. 34
Aegir Repair
Use the Flares to call for a Supply Drop. Protect the Supplies and the Welder Bots. (Participate in Stage Three of the Aegir Under Siege.)
Lv. 34
Waiting to (Not) Exhale
Collect coral and kelp from around the seabed just outside the Aegir and get filaments from Lemurian Rebels.
Lv. 20
Maniac Hostage Situation
Save the hostages and defeat the one in charge of the robbery.
Lv. 20
VIPER Hostage Situation
Save the hostages and defeat the one in charge of the robbery.
Lv. 17
Fight Club
Infiltrate the super-powered fighting ring run by Frank "Full Frankie" Zaretti and find computer records which implicates him as the organizer.
Lv. 19
Audience with a Silver Avenger
Find PRIMUS Silver Avenger Mayte Sanchez, stationed northwest of the Renaissance Center.
Lv. 18
Begone Mental
Professor Wainwright seemed to think the key person behind ARGENT's Stronghold contract and the deal with VIPER is Supervisor Guillory. He's on the third floor and if you defeat him, his whole plan will fall to pieces.
Lv. 20
Chew Bubble Gum And
Defeat Reckless Roger Piker to obtain Holographic Disruption Glasses.
Lv. 19
Diary Queen
Search City Center Park for clues surrounding the disappearance of Breanna Biselle.
Lv. 19
Ex and Violence
Find the VIPER recruit Aris Iliopoulos and get information regarding Breanna Biselle.
Lv. 19
Exposing Argent
Collect 2 ARGENT reports from different Couriers.
Lv. 20
Great Brainwashed Masses
Rescue 8 Mind, Inc. Employees from PSI.
Lv. 19
Hello Kitty
Hello there, dearie! I need help finding my cat, Reggie. Will you help me?
Lv. 20
Hungry like the Wolf
Tame the strange animal that is on the loose in MacDonald Park.
Lv. 20
I Choose You, Gadroon
Defeat the disguised citizens by equiping the goggles in your utility slot and exposing them in the court yard of the 2 blocks behind the city hall.
Lv. 18
Imported from Canada
Defeat 5 Suppressors and 5 Psionic Adepts
Lv. 19
Island Invitation
This invitation seems suspicious. You should try to find somebody who might know more about Monster Island.
Lv. 18
Mind Blown in Millennium City
Save the Mind, Inc. pamphleteers while defeating the New Purple Gang members harassing them.
Lv. 19
Mission of Gravity
VIPER is going to throw an innocent civilian off the roof of a building!
Lv. 19
Poe-wned
Defeat New Purple Gang Leader Kevin Poe.
Lv. 20
PSI-ed Effects
Look near the offices of Mind, Inc. for the supervillainess Medusa. Defeat her to release her mental control over Corporal Antoine Harrison.
Lv. 17
PSI-lent Running
Talk to PRIMUS Agent Peter St. Croix, located one block east of City Hall.
Lv. 20
Psimon Said
Escort PRIMUS Agent Terry Kestler to safety.
Lv. 19
PSI's Matters
Collect 5 Hippocamptic Sonombulators placed around Mind, Inc.
Lv. 20
Sects and the City
Search the PSI agents near the offices of Mind, Inc. for evidence they are involved in the disappearance of Breanna Biselle.
Lv. 18
Snake Eyes (and Ears)
Defeat VIPER lieutenant Ivan Morgan and replace him with an undercover lookalike.
Lv. 19
Speed Seek
Speak to Kinetik, located just south of City Hall.
Lv. 20
Take You to Their Leader
Collect Gadroon Battle Plans from the Disguised Courier and defeat Invasion Leader.
Lv. 19
The Truth and Nothing But
Talk to the three people who may have information on the Mayor's missing daughter, Breanna Biselle.
Lv. 26
Aces & Eights
Escort Jay Richards safely to the Magic Lantern Boostore.
Lv. 26
Alight the Magic Lantern
Collect 10 Shards of Shining Darkness from demons to the north and east of the Magic Lantern Bookstore. Deposit the 10 Shards in the orb at the bookstore.
Lv. 28
All Things Grate and Small
Meet Microman at the maintenance grate behind the Battle of Detroit Museum.
Lv. 28
Annelids Unearthed
Go to the repair site and investigate the reports of men in hazardous waste suits.
Lv. 27
Architect and the Covenant
Find architect Matt Brady and speak to him. He is waiting in a walkway southwest of the Harmon Industries Lab.
Lv. 27
Artifact of the Annihilation
Recover strange weapon carried by Destroyer's Annihilator bot.
Lv. 27
A Wolf in Shepherd's Clothing
Defeat the Black Shepherd in the Great Beast Bookstore and recover Hecate's Key.
Lv. 27
Bloody Alliance
Defeat the 4 demons and collect their Qliphothic Shards. Use the Shards and Hecate's Key to seal the Qliphothic Tear.
Lv. 26
Dealt a Bad Hand
Rescue Occultist Jay Richards from DEMON.
Lv. 27
Discord and Harmony
Provide extra security for James Harmon's speech.
Lv. 27
Escape to the Planet of the Capes
Find the intelligent Bigfoot Karneleon and speak with him.
Lv. 27
Foxbattlebot Black Box
Return the Foxbattlebot black box to Dr. Silverback.
Lv. 27
Harmon Convergence
Defeat 2 Destroids, 2 Leader Drones, and 1 Annihilator Bot.
Lv. 27
Horror and the Hemoglobin
Destroy 5 Tainted Blood containers and find their source.
Lv. 26
Infernal Passages
Collect the chapters on Demonling, Fire Golem, Hellhound, and Infernal control from DEMON Maleficia.
Lv. 27
Makin' Tracks
Escort the female Bigfoot Xiress to her mate Karneleon.
Lv. 27
Memorial Park Peacekeeping
Go to Memorial Park and talk to Curator Zaborney. Defeat 10 Destroids and 10 Foxbattlebots.
Lv. 27
My Lost Foot
Look for Karneleon's mate Xiress two blocks east of Karneleon.
Lv. 26
Raiders of the Lost Arcanas
Defeat DEMON cultists to recover the Moonrot Tarot deck. You must recover 56 minor arcana and 22 major arcana.
Lv. 26
Remembrance Of Detroit
Read the plaques on the statues lining the path of memorial park to learn about the Battle of Detroit.
Lv. 27
Reptile's Retreat
Disrupt the VIPER Nest in downtown Millennium City.
Lv. 27
Reptile Reconnaissance
Investigate reports of VIPER activity in Downtown Millenium City.
Lv. 27
Route 666
Use the Horus Cerate to heal 10 Infected Citizens or Rampaging Infernals. The Rampaging Infernals must be in a weakened state for the Horus Cerate to have an effect.
Lv. 26
Seep No Evil
Close 7 Qliphothic Seepages in the blocks to the north and east of the Magic Lantern.
Lv. 26
Sign And Portents
Carry the Crystalline Spider Sign in your inventory while you attempt to close one of the Qliphothic Seepage portals plaguing downtown.
Lv. 28
Subterranean Hideout Blueprints
Protect architect Matt Brady and get the Museum blueprints.
Lv. 28
That's Just Grate!
Guard the maintenance grate until Microman returns.
Lv. 27
Goodwill Hunting
Get to Krax and speak with him
Lv. 27
Waterfront Watcher
Contact James Harmon IV before he begins his speech.
Lv. 18
Information of Mass Destruction
It looks like ARGENT has gotten its hands on some laptops containing the plans to some new, experimental weapons. Go find the laptops before ARGENT can break their encryption and get anything out of them!
Lv. 22
Saving Heroes... in Little Jars
On the way in a scientist told you that PSI somehow learned that this lab held DNA samples from a number of the superhumans in Millennium City! You've got to keep those samples out of the hands of PSI! Collect all the briefcases and get them out of there!
Lv. 24
PSI Samples Sullied
PSI is after some biological samples that the escaping scientists say can be easily replicated. They don't need the samples back, just make sure you contaminate the samples PSI already has! That will make them useless if they actually manage to get away with them! Find the pod and contaminate them!
Lv. 24
Shanghaied Science
ARGENT often tries to steal hi-tech secrets, so they may be the ones who broke in here. Make the rounds and see if they're here, then get out.
Lv. 22
Military Grade
ARGENT is after military-grade weapons and armor again. Teach them all a lesson and pack them off to jail!
Lv. 24
Techno Thievery
An ARGENT Cyborg is trying to steal some experimental weapons for his corporate masters! Stop the Cyborg or ARGENT could create untold Havoc!
Lv. 22
Demonic Research
It appears that DEMON learned of the top secret research going on at this base and has sent an Inner Circle Member to get it! Stop the Inner Circle Member!
Lv. 22
Hide and Seek with Robots
A group of Destroyer Bots have been spotted around the base, but up until now they've remained hidden away. Check out the building, see if any robots are in here and report back!
Lv. 28
Organic Annihilation
The Destroyer Bots have assembled some bombs capable of destroying human life without causing damage to any machinery or building materials! You have to disarm the bombs before they go off!
Lv. 22
Book Wyrms
A collection of books on display here at the museum recently flared with magical energy. No one's been able to figure out what happened, but DEMON heard about it and is here to steal the tomes. Get the books out of there before DEMON makes off with them!
Lv. 24
Water Foul
Some old nautical maps were recently uncovered, but no one knows what they lead to. DEMON is interested and sent an Inner Circle Member to steal the maps. Clobber the Inner Circle Member!
Lv. 18
Invasion of the Destroids
It's an invasion of Destroids! You're not sure what they're doing here, but you're sure they need to be taken apart. Go to it!
Lv. 22
The Word of Destroyer
An Annihilator Bot and its fellow robots are spreading the word of Destroyer! Eliminate the Annihilator Bot before anyone gets hurt!
Lv. 22
The Man from PSI
A powerful, ancient psionic artifact was just discovered in the museum and it looks like a PSI Agent is here to claim it! Stop the Agent!
Lv. 22
Runaways
Not everyone who works for ARGENT does so willingly and some of their captive scientists recently escaped! They're holed up in the sewers, but ARGENT finally found them. It's up to you to defeat ARGENT so the scientists can escape . . . again!
Lv. 18
Skeleton Spree
What good can possibly come from the Black Aces being hired by DEMON to steal some skeletons? Get those skeletons back before DEMON gets their hands on them!
Lv. 28
Making Monsters in the Muck
Seawater is an odd thing to smell in the sewers, but you overhear some of the cultists of Demon in the next room talking about their clever plan of using water demons to recover treasure from the ocean floor. Treasure they'll use to fund their evil ways! It's time to take that treasure back and turn it over to a museum!
Lv. 24
Stealing Secrets in the Sewers
You hear someone yelling about how having their mind being read by force is illegal and a violation of the rights. It sounds like PSI is up to their old tricks! Rescue the scientists before PSI can steal secrets from their minds!
Lv. 22
Dr. Silverback's New Best Friend
You spot some crates you heard mysteriously disappeared from Dr. Silverback's lab, then you see some members of DEMON walking around and it all becomes clear! Open the crates and get Dr. Silverback's property back!
Lv. 14
Homemade Army
An Annihilator Bot is assembling a small army of new robots! It looks like it already assembled quite a few. Take out the Annihilator Bot before it can finish its task!
Lv. 21
In-PSI Job
Infiltrate the offices of Mind, Inc. and defeat the supervillain Psimon to rescue the Mayor's daughter.
Lv. 13
Ammunition A'Plenty
Go to the Ordnance store to speak to the Ordnance Trainer inside.
Lv. 13
Bioscience from the Stars
Talk to the Alien Biology specialty trainer.
Lv. 13
Brawl Crawl
Go to the fighting store and speak with the fighting trainer in the Dojo.
Lv. 1
Chip off the Old
Talk to Captain Henry and the MARS troopers to the north of SOCRATES. Block 3 of their blaster attacks.
Lv. 5
Crisis in Canada
Board the helicopter in Millennium City. Speak to Justiciar when you reach Force Station Steelhead.
Lv. 2
Cat-astrophe
Find Reggie's owner
Lv. 2
Citizens Distressed
Rescue civilians and emergency workers menaced by Qularr in the vicinity of Chief Surhoff's safe area.
Lv. 5
It's a Celebration!
Leave the Champions HQ and talk to Ravenspeaker and Witchcraft
Lv. 4
Full Metal Jacket
Complete the Battle of the Ironclad Open Mission.
Lv. 1
Gear Up
Talk to Quartermaster Fiume to the north of SOCRATES.
Lv. 1
Heroes Wanted
Accept this mission to fill your Hero Point pool.
Lv. 4
Homestead Security
Enter the Champions Building
Lv. 1
Meet SOCRATES
Go west from Sergeant McAvoy and interact with SOCRATES.
Lv. 2
Mail to the Chief
Get the recon photos to Police Chief Surhoff. The Chief is located near a police barricade west of the starting area.
Lv. 1
Mayor's Mementos
Recover the Emergency Plans and the Emergency Activation Codes from the Samson building--the burning building just to the west of the police cars.
Lv. 5
Power Up
Visit the Powerhouse at Project Greenskin in the Desert or at Force Station Steelhead in Canada. Talk to the trainer there and purchase a new power, travel power, and superstat.
Lv. 2
Prescription Retention
Recover medical supplies from the Qularr Raider Drones near the ambulances west of Chief Surhoff's safe area.
Lv. 2
Right Off the Bat
Recover the weapon from Foxbat's lost case west of the ambulances.
Lv. 3
Signal to Noise
Use the sonic pacifier on 3 Enraged Qularr. Destroy 1 command console.
Lv. 3
Silver Avenger Sandwich
Talk to Mayte Sanchez a block west of Chief Surhoff's position.
Lv. 3
Speed In Need
Rescue Kinetik from the Qularr cage
Lv. 1
Student Buddies
Escort Melanie back to Breanna. Stay close or she might get scared and run away.
Lv. 3
Urbanites Incapacitated
Free 3 trapped citizens
Lv. 2
Vacation Salvation
Find and recover Griswold's suitcase. Recover his tickets and passport from the Drones and Bugkeepers.
Lv. 1
Seeding Frenzy
Destroy 3 Qularr hive pods in the alley to the south
Lv. 16
A Kodiak Moment
Go and speak with FBI Agent Kodiak, stationed south of the Jail, in the gas station parking lot.
Lv. 17
A Vacation To the West
Go and speak to Tyrell Donaldson near Snake Gulch amusement park.
Lv. 16
Big Trouble
Rescue Mia Zin from Red Banner Cultist intent on sacrificing her.
Lv. 15
Biotechnical Difficulties
Find mutated scientists four blocks north of City Jail and ingredients to make the antidote to restore them.
Lv. 14
Catching Purple Red-Handed
Defeat 25 New Purple Gang Members at the construction site southwest of the crane accident.
Lv. 15
Comixtortion
Save comic book writer Steve Short and comic book artist Deano Deschesne from Foxbattlebot kidnappers.
Lv. 16
Confidential Source Jackson
Speak to Burt Jackson, hanging out outside Leo's Bar.
Lv. 16
Confidential Source Qi
Speak to Lin Qi in Chinatown.
Lv. 16
Detroit River Bound
Rescue tied-up members of Black Aces gang before they are weighed down and thrown in the river by their rivals in the New Purple Gang.
Lv. 16
Dragon Brawl
Locate Mia Zin northeast of the jail and rescue her from Red Banner captors.
Lv. 14
Fought the Law
Find and defeat 30 Millennium City Jail Escapees hiding at construction site.
Lv. 16
Foxbattle of the Network Stars
Confront Foxbat in the WCOC TV Station.
Lv. 17
Freedom Frays
Defeat Maniac Leader Rid Len and Defeat Red Banner Clan Lord Qi.
Lv. 15
He Who Sent Them Up the River
Escort kidnapped County Prosecutor George Kruger away from vengeful Maniac gang members.
Lv. 17
Helping out Harrison
Go and speak to Corporal Antoine Harrison in City Center.
Lv. 14
King Pong
Defend against waves of Foxbattlebots until police come to retrieve stolen ping pong balls.
Lv. 15
Kung Fu Muscle
Defeat 5 Red Banner Cult Collection Agents in Westside's Chinatown district.
Lv. 17
Metals of Dishonor
Take down the Cult of the Red Banner enforcers Iron and Gold to confiscate each villain's "Sword of Blood."
Lv. 15
Millennium City's Most Wanted
Use Chief Surhoff's holo-inducer to get into Leo's Bar, located West of the city jail. Talk to Tony Madness to find the locations of the three most violent felons. Find and defeat all three fugitives.
Lv. 15
No Kountry With Old Comics
Gather Comic Book Back Issues stolen by Foxbat's minions.
Lv. 15
Persecuting the Prosecutor
Protect Chief County Prosecutor George Kruger from escaped criminals at the docks, deep within Maniacs territory.
Lv. 17
Purple Pose
Defeat New Purple Gang goons northeast of City Jail to obtain New Purple Gang wardrobe.
Lv. 17
Purple Reign
Defuse the Psi-Bomb inside the New Purple Gang's Hideout.
Lv. 14
Not a Moment to Lose
Put out fires and destroy the rubble to save trapped civilians.
Lv. 15
Rivalry for the Relic
Find the Relic before DEMON gets it.
Lv. 16
Shanghaied Express
Take down 10 VIPER and 10 Red Banner Cultists around Burt Jackson's hijacked big rig, The Pork Rind Express, parked northeast of NBS Television Station.
Lv. 17
Talos Takedown
Infiltrate New Purple Gang territory and get information from Waylon Talos.
Lv. 16
The Brains Behind the Breakout
Defeat the VIPER recruiter at construction site West of the jail.
Lv. 16
The Quandary of Quan Qi
Find Quan Qi in a building courtyard northeast of NBS Television Station.
Lv. 16
(Throwing) Star Crossed Lovers
Deliver the letter from Quan Qi to Anton Romero Maniacs' turf. Return to Lin Qi with Anton's letter to Quan.
Lv. 17
Westside After Dark
Defeat the Demon on top of the Shandor Building, northwest of NBS Television Station. Be prepared, this Demon only comes out at night.
Lv. 14
Westside Quarry
Talk to Police Chief Surhoff in front of the Westside Jail.
Lv. 16
Westside Story
Escort Quan Qi away from the Cult of Red Banner gang members.
Lv. 16
Word of the Weasel
Use holo-inducer device to disguise yourself in order to get into Leo's Bar and talk to Albert "the Weasel" Tudberry.
Lv. 14
Yes, We have No Bandanas
Collect different colored Bandanas from the different gangs around Westside.
Lv. 15
Your Friends on the Force
Accompany M.C.P.D. Officer Kevin McClintock on a gang sweep, and make sure no serious harm comes to him..
Lv. 15
Locker room escort
This inexperienced Hero seems to have gotten into a bit of trouble. Help them out of the arena.
Lv. 19
The Glasses Menagerie
Go to the Dynamic Technologies Lab and recover 15 holographic disruptor parts.
Lv. 30
Curious Alliance
Speak with Father Elk at Manimal village of New Gornyj.
Lv. 30
Crisis on Monster Island
Take a jet to Monster Island and assist UNTIL Commander Fulani Okonkwo.
Lv. 30
Help Gadget Boy Repair Mega-Terak
Recover high-tech components from crashed Bureau 17 helicopters, and the VIPER base.
Lv. 1
Snow Thrush Job
Uncover truth behind ARGENT's Snow Thrush Sanctuary
Lv. 1
The Beast Within
Investigate the old tunnel in Chiyetanka Bluff
Lv. 1
Black Box Down
Recover the black box from the Oceanica 408 wreckage.
Lv. 1
Good for the Spirit
Help long-dead lawman Samuel Whete to undo the Hunter-Patriot's curse.
Lv. 1
Communication Breakdown
Disable the Primary, Secondary, and Backup Communications Arrays near Project Awakening.
Lv. 1
Canada: Cartographer
Explore all of the map and find all of the respawn points in Canada.
Lv. 1
Terra De-Forming
Disrupt the alien Gadroon's attempts to terraform the Canadian Wilderness
Lv. 1
Don't Go Chasing Waterfalls
Slide down the frozen waterfall in Lynx's Fold
Lv. 1
Ghost Camp
You have found a haunted campsite!
Lv. 1
Canada: Spawn Camper
Find all Respawns in Canada
Lv. 1
Canada History: Argent Snow Thrush Sanctuary
Lv. 1
Canada History: Burial Butte
Lv. 1
Canada History: Chiyetanka Bluff
Lv. 1
Canada History: Fallen Sun Forest
Lv. 1
Canada History: Force Station Steelhead
Lv. 1
Canada History: Great Bear Lake
Lv. 1
Canada History: Hoarfrost Hills
Lv. 1
Canada History: Lynx Fold
Lv. 1
Canada History: Massasauga Hills
Lv. 1
Canada History: Renegade Run Paintball Camp
Lv. 1
Canada History: Rime Woods
Lv. 1
Canada History: Stroessen's Peak
Lv. 1
Historian: Canada
Find and investigate the historical objects in each neighborhood of Canada.
Lv. 1
What's Mine is Mine
Investigate ARGENT activity in the Hoarfrost Hills and find out what they're really up to.
Lv. 1
Searching In Shadows
Look into the strange supernatural happenings in the Hoarfrost Hills
Lv. 1
Johnston's Private Reserve
Find Paul Johnston's personal stash of contraband
Lv. 1
Rude Awakenings
Stop VIPER's psychic research at their Project: Awakening base
Lv. 1
On Thin Ice
Explore the frigid depths of Big Bear Lake
Lv. 1
Home on the Range
Destroy all 8 targets at the Renegade Run rifle range.
Lv. 1
The Raptor Whisperer
Defeat the Rampaging Teleioraptor in Stroessen's Peak
Lv. 1
Running out the Renegades
Investigate and disrupt the Hunter-Patriots' recruitment and training at the Renegade Run "paintball" camp
Lv. 1
Canada: Explorer
Explore all Canadian neighborhoods
Lv. 1
Secure the Perimeter
Walk the entire length of the southern perimeter wall at Force Station Steelhead
Lv. 1
Tower Defense
Kill the Gadroon villains in the tower near Fallen Sun Forest.
Lv. 1
Tower Assault
Kill the VIPER agents surrounding the isolated tower in Rime Woods
Lv. 1
Transmit and Receive
Defeat the guards at both large satellite dishes in Massassauga Hills
Lv. 1
Walk the Line
Walk the entire length of the pipeline near the refinery in Snow Thrush Sanctuary.
Lv. 1
Mad Bling
Have 1,000,000 resource points
Lv. 1
Deep Pockets
Have 100,000 resource points
Lv. 1
Well-to-Do
Have 1,000 resource points
Lv. 1
Money Bags
Have 500,000 resource points
Lv. 1
Livin' Large
Have 50,000 resource points
Lv. 1
Resolute
You've taken 1,000,000 damage, but you keep on fighting
Lv. 1
Desert Bounty Hunter
You have brought the infamous inmates Buzzard, Rot, Darkmoon, Windfist and Neanderthal back to justice!
Lv. 1
Brass Ring
Take a ride on the Snake Gulch carousel
Lv. 1
Citizen Grond
Search the dud bomb in the northeast Atomic Wasteland.
Lv. 1
Desert: Cartographer
Find all neighborhoods and respawn points in the desert.
Lv. 1
Flak Attack
Disable ten VIPER flak guns
Lv. 1
Desert: Spawn Camper
Find all Respawns in the Desert
Lv. 1
Desert History: Area 51
Lv. 1
Desert History: Atomic Wasteland
Lv. 1
Desert History: Burning Sands
Lv. 1
Desert History: Burnside
Lv. 1
Desert History: Project Greenskin
Lv. 1
Desert History: Snake Gulch
Lv. 1
Desert History: Stronghold
Lv. 1
Desert History: Project Stein
Lv. 1
Historian: Desert
Research the history of notable Desert sites.
Lv. 1
Offensive Line
Defeat Bestial Prisoners and SPARC armors in the exercise yard
Lv. 1
Pit VIPER
Find all ten Grond-hunter pits.
Lv. 1
Area 51 of Uncertainty
Help reporter Jerry Jelic discover the truth at Area 51
Lv. 1
Snake Gulch Main Arc
Discover what's happening in Snake Gulch
Lv. 1
Snake Gulch Minor Arc
Take care of the troublemakers of Snake Gulch
Lv. 1
Source of the Disorder
FInd out who or what is causing the riot in Stronghold Prison and put a stop to it.
Lv. 1
Desert: Explorer
Explore all Desert neighborhoods
Lv. 1
Riders in the Sky
Find a hat in an unlikely place
Lv. 1
VIPER Project:Stein
Put an end to VIPER's research into weaponizing Grond
Lv. 1
Tenderfoot
Walk through every campfire in Burnside
Lv. 1
How Sweet The Sound
Defeat the Undead Hero, Amazing Grace
Lv. 1
Thrash of the Lich King
Drive off Takofanes during the Bloodmoon Event
Lv. 1
Bite Me
Complete the Bite Events listed, during Bloodmoon
Lv. 1
Indestructible
Defeat the Undead Hero, Crusher
Lv. 1
Dead Reckoner
Defeat 1000 zombies during the Bloodmoon Event
Lv. 1
Sunblind
Defeat the Undead Hero, Eclipse
Lv. 1
High Caliber
Defeat the Undead Hero, Firefight
Lv. 1
To The Point
Defeat the Undead Hero, Flechette
Lv. 1
Gremlin
Defeat the Undead Hero, Goblin
Lv. 1
In Memoriam
Free all 13 Undead Hero Souls during the Bloodmoon Event and Collect Celestial Essence
Lv. 1
Taskmaster
Defeat the Undead Hero, Johnny Hercules
Lv. 1
Leader of the Pack
Defeat 100 Hunter Players as a Feral Warrior During the Bloodmoon Event
Lv. 1
Moonstruck
Complete all of the listed Perks during the Bloodmoon Event
Lv. 1
Silver Lining
Defeat the Undead Hero, Nimbus
Lv. 1
Radioactive
Defeat the Undead Hero, Radion
Lv. 1
Shadow Boxer
Defeat the Undead Hero, Shadowboxer
Lv. 1
Silver Bullet
Defeat 100 Bloodmoon Werewolves
Lv. 1
Burning Bright
Defeat the Undead Hero, Tiger
Lv. 1
Van Damned
Defeat the Undead Hero, Vanguard
Lv. 1
Vigilant
Defeat the Undead Hero, Vigil
Lv. 1
Wolfsbane
Defeat 100 Feral Warrior Players as a Hunter during the Bloodmoon event
Lv. 1
Broken Toy
Defeat 1000 Misfit Toys during the Attack of the Misfit Toys event
Lv. 1
Misfit
Drive off Black Harlequin and his Misfit Toys during the Attack of the Misfit Toys
Lv. 1
Winter Defender
Put together the Winter Defender Action Figure
Lv. 1
Cold Iron
Put together the Winter ironclad Action Figure
Lv. 1
Northern Hero
Put together the Patriot Justiciar Action Figure
Lv. 1
Blizzard
Put together the Winter Kinetik Action Figure
Lv. 1
Winter Warrior
Complete all of the listed Perks during the Attack of the Misfit Toys Winter Event.
Lv. 1
Toymaker
Put together all Five Winter Action Figures during the Attack of the Misfit Toys event.
Lv. 1
Winter Witchcraft
Put together the Winter Witchcraft Action Figure
Lv. 1
General Practitioner
Lv. 1
Minimum Wage
Defeat 100 Argent
Lv. 1
Bleak Minion Assault
Defeat 100 Bleak Minions
Lv. 1
Rustler
Defeat 100 Burnside Ghosts
Lv. 1
Dogcatcher
Defeat 100 Contaminated Wildlife
Lv. 1
Greenhorn
Defeat 100 Cowboy Robots
Lv. 1
Grasshopper
Defeat 100 Cult of the Red Banner
Lv. 1
Little Devil
Defeat 100 Demon
Lv. 1
Destroid Assault
Defeat 100 Destroids
Lv. 1
Jury
Defeat 100 Escaped Prisoners
Lv. 1
Ghost Whisperer
Defeat 100 Evil Spirits
Lv. 1
Kindling
Defeat 100 Fire Demons
Lv. 1
Frogger
Defeat 100 Gadroons
Lv. 1
Baboochka
Defeat 100 Black Ace Gang Members
Lv. 1
Moped
Defeat 100 Cobra Lord Gang Members
Lv. 1
Pop Psychology
Defeat 100 Maniac Gang Members
Lv. 1
Mauve
Defeat 100 New Purple Gang Members
Lv. 1
Hoser
Defeat 100 Hunter-Patriots
Lv. 1
Geiger Blip
Defeat 100 Irradiates
Lv. 1
Damage Incorporated
Destroy 500 Objects
Lv. 1
Bondsman
Defeat 100 Prisoners
Lv. 1
Prison Guard Assault
Defeat 100 Prison Guards
Lv. 1
Headache
Defeat 100 PSI
Lv. 1
Mosquito Repellent
Defeat 100 Qularr
Lv. 1
Copycat
Defeat 100 Teleioclones
Lv. 1
Adaware
Examine the floating billboards in Millenium City
Lv. 1
BASE Jumper
BASE Jump in the Rennaissance Center
Lv. 1
Dark Helmet
Venture inside the Dr. Destroyer Memorial Helmet
Lv. 1
Journey to the Center of the Earth
You've Journeyed to the Center of the Earth!
Lv. 1
Get to the Choppa
Discover the Helicopter landing area in Millennium City
Lv. 1
What's That Smell?
Take a closer look at the inside of a dumpster.
Lv. 1
Millennium CIty: Cartographer
Explore all neighborhoods and find all the respawn points in Millennium City
Lv. 1
Three Coins
Live the sweet life. Cavort in the fountain in Downtown.
Lv. 1
High Five
You've explored some of the elevated architecture in Millennium City
Lv. 1
Millennium City History: City Center
Lv. 1
Millennium City History: Downtown
Lv. 1
Millennium City History: Westside
Lv. 1
Jar Collector
FInd the 5 odd jars hidden around West Side in Millennium City
Lv. 1
Made in China
This statue appears to be the genuine article
Lv. 1
Millennium City: Spawn Camper
Find all Respawns Points in Millennium City
Lv. 1
Millennium City: Explorer
Explore all neighborhoods in Millennium City
Lv. 1
Top of the World
View Millenium City from the top of its highest structures.
Lv. 1
Canuck
Complete 130 missions in Canada
Lv. 1
Northerner
Complete 75 missions in Canada
Lv. 1
Sunburned
Complete 90 missions in the Desert
Lv. 1
Sun Tanned
Complete 60 missions in the Desert
Lv. 1
City Slicker
Complete 75 missions in Millennium City
Lv. 1
Metropolitan
Complete 45 missions in Millennium City
Lv. 1
Superhero
Complete 100 different missions
Lv. 1
Heroic Idealist
Complete 150 Missions
Lv. 1
Heroic Legend
Complete 200 Missions
Lv. 1
Samaritan
Complete 25 different missions
Lv. 1
Heroic Champion
Complete 400 Missions
Lv. 1
Do-Gooder
Complete 50 different missions
Lv. 1
Hero
Complete 75 different missions
Lv. 1
Cryptwalker
Defeat 10 Undead Nemesis Minions
Lv. 1
Not Dead Yet
Defeat 100 Undead Nemesis Minions
Lv. 15
Ceiling Cat
Watch the fight from above in the Hero Games cage match
Lv. 1
Guest Star
Play in 5 Hero Games matches
Lv. 1
Contender
Defeat 25 Players in PvP
Lv. 1
Arena Victor
Win 3 Ultimate Tournament of Champions matches
Lv. 1
Volatile
Make use of the Volatile Container in the High-Tech Arena.
Lv. 1
Vanquished Armadillo
You have defeated Armadillo!
Lv. 1
Vanquished Ascii Oakley
You have defeated Ascii Oakley!
Lv. 1
Vanquished Bloodstone
You have defeated Bloodstone!
Lv. 1
Vanquished Darkmoon
You have defeated Darkmoon!
Lv. 1
Vanquished Diamondback
You have defeated Diamondback!
Lv. 1
Vanquished Director
You have defeated Director!
Lv. 1
Vanquished Eclipse
You have defeated Eclipse!
Lv. 1
Vanquished Escaped Qularr Swarmlord
You have defeated Escaped Qularr Swarmlord!
Lv. 1
Vanquished Foxbat
You have defeated Foxbat!
Lv. 1
Vanquished Galeforce
You have defeated Galeforce!
Lv. 1
Vanquished Hanging Judge Hensley
You have defeated Hanging Judge Hensley!
Lv. 1
Vanquished Kevin Poe
You have defeated Kevin Poe
Lv. 1
Vanquished Leech
You have defeated Leech!
Lv. 1
Vanquished Major Gertz
You have defeated Major Gertz!
Lv. 1
Vanquished Mechaniste
You have defeated Mechaniste!
Lv. 1
Vanquished Mechassassin
You have defeated Mechassassin!
Lv. 1
Vanquished Medusa
You have defeated Medusa!
Lv. 1
Vanquished Menton
You have defeated Menton!
Lv. 1
Vanquished Mind-controlled Brute
You have defeated Mind-controlled Brute!
Lv. 1
Vanquished Neanderthal
You have defeated Neanderthal!
Lv. 1
Vanquished Paul Johnston
You have defeated Paul Johnston!
Lv. 1
Vanquished PSImon
You have defeated PSImon!
Lv. 1
Vanquished Redstone
You have defeated Redstone!
Lv. 1
Vanquished Talisman
You have defeated Talisman!
Lv. 1
Vanquished Dr. Timothy Blank
You have defeated Dr. Timothy Blank!
Lv. 1
Vanquished Windfist
You have defeated Windfist!
Lv. 1
Raiders on the Storm
A strange storm has brought down an airliner, and unnatural creatures are hindeirng the rescue effort.
Lv. 1
Atomic Science
Project: Greenskin's studies of the Uranium Flats area were severly hampered by the Irradiate attack. The scientists will need your help.
Lv. 1
War Never Changes
War never changes, but it can change the soldiers who fight it. Help the troops of Project Greenskin against the irradiates, and against a foe far more terrible.
Lv. 1
Blind Psi-ded
Investigate the strange goings-on around the self-help company Mind Inc.
Lv. 1
The Truth is Right Here
There's something strange happening in Millennium City's City Center district, and Silver Avenger Mayte Sanchez will need your help to uncover it.
Lv. 1
Deep In Psi-ed
Brianna Biselle has gone missing in the City Center District of Millennium City. What sinister force could be behind the girl's Dissappearance?
Lv. 1
Blood For DEMON
DEMON is up to something evil in the Downtown district of Millennium City
Lv. 1
Learn the Ropes
Learn the basics of how to be a Super Hero in Champions online in the Tutorial
Lv. 1
Save The City
The sudden Qularr attack has left the people of Millennium City in all manner of trouble. A Super-Hero's work is never done.
Lv. 1
Stop the Invasion
Link up with Millennium City's protecters and stop the Qularr attack at it's source.
Lv. 1
Foxbat and Fandom
Foxbat's causing all kinds of trouble in the Westside district of Millennium city.
Lv. 1
Breakout of the Big House
Cheif Surhoff could use help dealing with a Prison Break in Westside in Millennium City.
Lv. 1
Purple with Rage
Westside's New Purple Gang is about to make a move, and it's up to you to stop them.
Lv. 1
In Love and Gang-War
A tragedy is about to play out as two young lovers are caught up in the gang violence of the Westside District of Millennium city. That is, unles you can help them.
Lv. 1
The PSI Conspiracy
What sinister connection binds together Millennium City's Purple Gang, the self-help group Mind Inc., and the sinister organization of evil mentalists known as PSI?
Lv. 21
Battle Arena Super Heroes
Queue for a game of Westside B.A.S.H., win or lose
Lv. 10
The Hero System
Participate in three Hero Games PvP Matches
Lv. 10
Hero Gamer
Finish 10 Hero Games Matches, win or lose.
Lv. 23
Talk to Eddy Nelson
Find Eddy Nelson and find out what help he needs against the Hunter-Patriots.
Lv. 1
Assemble Winter Defender
Collect the pieces of the Winter Defender Action figure, and turn them in to the Toy Master.
Lv. 1
Assemble Winter Ironclad
Collect the pieces of the Winter Ironclad Action figure, and turn them in to the Toy Master.
Lv. 1
Assemble Patriot Justiciar
Collect the pieces of the Patriot Justiciar Action figure, and turn them in to the Toy Master.
Lv. 1
Assemble Winter Kinetik
Collect the pieces of the Winter Kinetik Action figure, and turn them in to the Toy Master.
Lv. 1
Assemble Winter Witchcraft
Collect the pieces of the Winter Witchcraft Action figure, and turn them in to the Toy Master.